Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 358.53 | 11473 |
|
| Goals | 0.66 | 21 |
|
| Assists | 0.84 | 27 |
|
| Saves | 1.44 | 46 |
|
| Shots | 2.31 | 74 |
|
| Demos | 1.5 | 48 |
|
| Stat | Per game | Overall rank | Rank in Master |
|---|---|---|---|
| Points | 358.53 | #354 / 1215 | #39 / 107 |
| Goals | 0.66 | #626 / 1215 | #48 / 107 |
| Assists | 0.84 | #67 / 1215 | #4 / 107 |
| Saves | 1.44 | #325 / 1215 | #37 / 107 |
| Demos | 1.5 | #129 / 1215 | #21 / 107 |
60% of the season is played (32 → ~53 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (116 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 11473 | 19002 | 18963 | 18963 | 18826 – 19100 |
| Goals | 21 | 35 | 35 | 34 | 29 – 41 |
| Assists | 27 | 45 | 43 | 43 | 37 – 50 |
| Saves | 46 | 76 | 76 | 75 | 67 – 85 |
| Shots | 74 | 123 | 124 | 123 | 112 – 135 |
| Demos | 48 | 80 | 78 | 78 | 70 – 87 |
| MVPs | 1 | 2 | 2 | 2 | 1 – 4 |
From 28 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 359.7 |
| Avg boost | 48.0 |
| Boost stolen / game | 559.1 |
| % time at 0 boost | 12.6% |
| Avg speed (uu/s) | 1510.7 |
| % supersonic | 12.9% |
| % time high in air | 5.1% |
| Avg distance to ball | 2790.9 |
| % time attacking third | 21.8% |
| Demos / game | 1.4 |
| Demos taken / game | 1.0 |
| Shooting % | 23.6% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Master | 24 | 0.38 | 0.33 | 0.96 | 372 |
| S21 | Master | 32 | 0.56 | 0.44 | 1.09 | 372 |
| S25 | Master | 60 | 0.68 | 0.52 | 1.4 | 360 |
| S26 | Master | 28 | 0.61 | 0.79 | 1.39 | 360 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 4986 | 1961-1929 | 50% | 332 |
| RSC (official) | 17 | 6-6 | 50% | 296 |
| Non-RSC ranked 3v3 | 2451 | 973-919 | 51% | 318 |
| Non-RSC other | 2518 | 982-1004 | 49% | 347 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.61 | 0.65 | 0.58 – 0.7 |
| Assists/game | 0.79 | 0.7 | 0.66 – 0.81 |
| Saves/game | 1.39 | 1.34 | 1.21 – 1.46 |
| Shots/game | 2.39 | 2.33 | 2.25 – 2.46 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| josan | S14 | Elite | 0.69 | 0.81 | 1.38 | 0.76 |
| Pythronex | S25 | Veteran | 0.66 | 0.66 | 1.34 | 0.83 |
| jknop2 | S23 | Veteran | 0.61 | 0.69 | 1.55 | 0.87 |
| bosco | S24 | Master | 0.5 | 0.75 | 1.33 | 0.90 |
| branielthedaniel | S25 | Rival | 0.64 | 0.71 | 1.17 | 0.93 |
| Rexxay614 | S13 | Rival | 0.62 | 0.62 | 1.38 | 0.99 |
| Taiyo | S26 | Master | 0.7 | 0.75 | 1.5 | 1.00 |
| Darf01 | S13 | Premier | 0.5 | 0.7 | 1.1 | 1.04 |
| Divine | S22 | Premier | 0.75 | 0.83 | 1.58 | 1.06 |
| branthedan | S24 | Rival | 0.48 | 0.64 | 1.46 | 1.10 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.