Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 315.17 | 9455 |
|
| Goals | 0.43 | 13 |
|
| Assists | 0.47 | 14 |
|
| Saves | 1.53 | 46 |
|
| Shots | 2.3 | 69 |
|
| Demos | 0.83 | 25 |
|
| Stat | Per game | Overall rank | Rank in Master |
|---|---|---|---|
| Points | 315.17 | #675 / 1215 | #63 / 107 |
| Goals | 0.43 | #857 / 1215 | #70 / 107 |
| Assists | 0.47 | #617 / 1215 | #51 / 107 |
| Saves | 1.53 | #223 / 1215 | #26 / 107 |
| Demos | 0.83 | #564 / 1215 | #56 / 107 |
60% of the season is played (30 → ~50 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (121 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 9455 | 15758 | 15902 | 15902 | 15775 – 16029 |
| Goals | 13 | 22 | 23 | 24 | 18 – 28 |
| Assists | 14 | 23 | 24 | 25 | 19 – 28 |
| Saves | 46 | 77 | 76 | 76 | 67 – 85 |
| Shots | 69 | 115 | 116 | 117 | 105 – 127 |
| Demos | 25 | 42 | 43 | 41 | 36 – 50 |
| MVPs | 0 | 0 | 1 | 1 | 0 – 2 |
From 26 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 354.5 |
| Avg boost | 45.4 |
| Boost stolen / game | 420.1 |
| % time at 0 boost | 14.7% |
| Avg speed (uu/s) | 1474.3 |
| % supersonic | 9.0% |
| % time high in air | 4.4% |
| Avg distance to ball | 2873.5 |
| % time attacking third | 20.5% |
| Demos / game | 0.8 |
| Demos taken / game | 1.5 |
| Shooting % | 18.8% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Elite | 1 | 0.0 | 1.0 | 1.0 | 374 |
| S22 | Elite | 6 | 0.17 | 0.67 | 1.67 | 328 |
| S24 | Elite | 62 | 0.92 | 0.77 | 1.29 | 356 |
| S25 | Master | 59 | 0.59 | 0.78 | 1.46 | 363 |
| S26 | Master | 26 | 0.46 | 0.54 | 1.54 | 354 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 4679 | 1919-1774 | 52% | 366 |
| RSC (official) | 43 | 17-22 | 44% | 339 |
| Non-RSC ranked 3v3 | 1402 | 514-532 | 49% | 335 |
| Non-RSC other | 3234 | 1388-1220 | 53% | 381 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.46 | 0.55 | 0.51 – 0.61 |
| Assists/game | 0.54 | 0.5 | 0.46 – 0.56 |
| Saves/game | 1.54 | 1.52 | 1.41 – 1.62 |
| Shots/game | 2.31 | 2.29 | 2.14 – 2.42 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Cart | S22 | Master | 0.51 | 0.6 | 1.43 | 0.82 |
| steel.reserve | S25 | Elite | 0.54 | 0.54 | 1.48 | 0.85 |
| Tankersrul | S22 | Challenger | 0.6 | 0.55 | 1.55 | 0.86 |
| Sly | S25 | Rival | 0.58 | 0.58 | 1.33 | 0.90 |
| CHAZZtheDR | S19 | Rival | 0.5 | 0.5 | 1.75 | 0.97 |
| Glint | S23 | Elite | 0.39 | 0.48 | 1.52 | 0.98 |
| cowtooth | S19 | Rival | 0.5 | 0.62 | 1.25 | 1.04 |
| DizzieIsBae | S26 | Challenger | 0.67 | 0.44 | 1.39 | 1.04 |
| Fineapple | S13 | Veteran | 0.5 | 0.62 | 1.62 | 1.08 |
| Synbad- | S24 | Veteran | 0.57 | 0.46 | 1.54 | 1.09 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.