Millk_Kup

Elite - Goliaths - 19-8 (0.704)
80 OVR
overall rating (0–100) · 27 games · how is this calculated?
Overall rating 80/100 Tier dominance: 55th (+0.1 SD) Projects as: Elite Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
7
26% of games
Shot %
40%

Per-game production (percentile within Elite)

StatPer gameTotalPercentile in tier
Points 399.93 10798
85th
Goals 0.85 23
65th
Assists 0.44 12
23rd
Saves 1.85 50
94th
Shots 2.11 57
16th
Demos 1.07 29
60th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Elite
Points399.93 #126 / 1215 #19 / 179
Goals0.85 #318 / 1215 #44 / 179
Assists0.44 #648 / 1215 #98 / 179
Saves1.85 #57 / 1215 #8 / 179
Demos1.07 #347 / 1215 #50 / 179

Season projection

Medium confidence

56% of the season is played (27 → ~48 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 10798 19196 18979 18832 – 19125
Goals 23 41 40 34 – 47
Assists 12 21 22 17 – 27
Saves 50 89 87 77 – 96
Shots 57 101 104 92 – 115
Demos 29 52 51 44 – 59
MVPs 7 12 12 8 – 16

Advanced stats (ballchasing)

Advanced OVR 80 /100

From 23 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 420.9
Avg boost 49.1
Boost stolen / game 534.9
% time at 0 boost 17.4%
Avg speed (uu/s) 1468.7
% supersonic 12.7%
% time high in air 4.9%
Avg distance to ball 2957.2
% time attacking third 18.0%
Demos / game 1.3
Demos taken / game 1.5
Shooting % 39.1%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.78 0.72 0.62 – 0.75
Assists/game0.48 0.5 0.46 – 0.6
Saves/game1.83 1.73 1.62 – 1.83
Shots/game1.96 2.18 1.92 – 2.31

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Craque S25Veteran 0.730.51.73 1.13
TDogPlayz S23Challenger 0.60.431.79 1.14
SGE Nemesis S19Veteran 0.750.381.75 1.14
ha ha boo. S22Premier 0.650.581.73 1.20
ObiWan_Can_O_Bee S25Rival 0.730.461.65 1.27
M1ke1sMy1ke S25Veteran 0.60.41.56 1.32
TDogPlayz S24Challenger 0.740.321.6 1.36
JK S20Premier 0.560.51.75 1.37
benny? S26Elite 0.610.611.7 1.38
6 lbs of Yeet S24Elite 0.720.521.59 1.41

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.