Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 294.12 | 4706 |
|
| Goals | 0.5 | 8 |
|
| Assists | 0.62 | 10 |
|
| Saves | 1.25 | 20 |
|
| Shots | 2.69 | 43 |
|
| Demos | 0.44 | 7 |
|
| Stat | Per game | Overall rank | Rank in Challenger |
|---|---|---|---|
| Points | 294.12 | #783 / 1215 | #112 / 166 |
| Goals | 0.5 | #791 / 1215 | #115 / 166 |
| Assists | 0.62 | #297 / 1215 | #37 / 166 |
| Saves | 1.25 | #513 / 1215 | #68 / 166 |
| Demos | 0.44 | #860 / 1215 | #119 / 166 |
60% of the season is played (16 → ~27 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (130 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 4706 | 7941 | 8114 | 8114 | 8024 – 8205 |
| Goals | 8 | 14 | 14 | 14 | 11 – 18 |
| Assists | 10 | 17 | 17 | 16 | 13 – 20 |
| Saves | 20 | 34 | 34 | 33 | 28 – 40 |
| Shots | 43 | 73 | 72 | 71 | 64 – 80 |
| Demos | 7 | 12 | 14 | 12 | 10 – 18 |
| MVPs | 2 | 3 | 3 | 3 | 2 – 5 |
From 12 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 300.9 |
| Avg boost | 51.6 |
| Boost stolen / game | 340.8 |
| % time at 0 boost | 5.1% |
| Avg speed (uu/s) | 1445.2 |
| % supersonic | 7.8% |
| % time high in air | 3.0% |
| Avg distance to ball | 3139.7 |
| % time attacking third | 19.9% |
| Demos / game | 0.6 |
| Demos taken / game | 1.0 |
| Shooting % | 17.8% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Challenger | 12 | 0.75 | 0.33 | 1.17 | 276 |
| S21 | Challenger | 18 | 0.67 | 0.94 | 0.78 | 303 |
| S22 | Challenger | 34 | 0.56 | 0.47 | 1.12 | 305 |
| S23 | Rival | 1 | 1.0 | 2.0 | 0.0 | 276 |
| S24 | Challenger | 48 | 0.92 | 0.46 | 0.92 | 316 |
| S25 | Challenger | 18 | 0.39 | 0.56 | 1.06 | 300 |
| S26 | Challenger | 12 | 0.42 | 0.75 | 1.08 | 301 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.42 | 0.5 | 0.44 – 0.62 |
| Assists/game | 0.75 | 0.69 | 0.62 – 0.75 |
| Saves/game | 1.08 | 1.06 | 0.98 – 1.18 |
| Shots/game | 2.75 | 2.62 | 2.42 – 2.69 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Blood12aven | S14 | Challenger | 0.44 | 0.75 | 1.0 | 0.90 |
| Wavepace | S17 | Master | 0.5 | 0.75 | 1.12 | 1.04 |
| OvrSizedFrog | S23 | Challenger | 0.58 | 0.72 | 1.03 | 1.09 |
| StoveMessiah | S23 | Challenger | 0.4 | 0.79 | 1.29 | 1.13 |
| GeneralZippy | S17 | Master | 0.62 | 0.62 | 1.25 | 1.22 |
| ConfuciusDragon | S23 | Challenger | 0.48 | 0.62 | 0.93 | 1.25 |
| Sky | S23 | Elite | 0.5 | 0.68 | 1.24 | 1.26 |
| TV_ImpactReapz | S20 | Challenger | 0.43 | 0.64 | 1.07 | 1.27 |
| MobBossCitrus | S25 | Challenger | 0.39 | 0.56 | 1.06 | 1.27 |
| Surge | S17 | Elite | 0.64 | 0.71 | 0.93 | 1.29 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.