Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 320.37 | 6087 |
|
| Goals | 0.74 | 14 |
|
| Assists | 0.32 | 6 |
|
| Saves | 1.16 | 22 |
|
| Shots | 2.37 | 45 |
|
| Demos | 2.47 | 47 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 320.37 | #644 / 1215 | #112 / 170 |
| Goals | 0.74 | #505 / 1215 | #78 / 170 |
| Assists | 0.32 | #846 / 1215 | #129 / 170 |
| Saves | 1.16 | #623 / 1215 | #106 / 170 |
| Demos | 2.47 | #17 / 1215 | #4 / 170 |
56% of the season is played (19 → ~34 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (61 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 6087 | 10893 | 11042 | 11042 | 10930 – 11155 |
| Goals | 14 | 25 | 25 | 24 | 20 – 31 |
| Assists | 6 | 11 | 12 | 12 | 8 – 16 |
| Saves | 22 | 39 | 40 | 42 | 34 – 47 |
| Shots | 45 | 81 | 82 | 79 | 72 – 91 |
| Demos | 47 | 84 | 78 | 82 | 69 – 87 |
| MVPs | 3 | 5 | 5 | 5 | 3 – 8 |
From 18 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 398.6 |
| Avg boost | 49.9 |
| Boost stolen / game | 626.1 |
| % time at 0 boost | 11.2% |
| Avg speed (uu/s) | 1591.2 |
| % supersonic | 16.7% |
| % time high in air | 4.3% |
| Avg distance to ball | 3155.7 |
| % time attacking third | 20.1% |
| Demos / game | 2.5 |
| Demos taken / game | 0.9 |
| Shooting % | 29.1% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Veteran | 16 | 0.56 | 0.38 | 2.12 | 398 |
| S21 | Veteran | 4 | 1.0 | 0.0 | 1.5 | 493 |
| S22 | Elite | 14 | 0.36 | 0.64 | 1.21 | 422 |
| S23 | Elite | 20 | 0.7 | 0.65 | 1.4 | 429 |
| S24 | Elite | 11 | 0.36 | 0.82 | 1.46 | 399 |
| S25 | Elite | 4 | 0.0 | 0.25 | 0.0 | 445 |
| S26 | Veteran | 18 | 0.67 | 0.22 | 1.22 | 399 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 2282 | 865-1008 | 46% | 334 |
| RSC (official) | 23 | 11-7 | 61% | 330 |
| Non-RSC ranked 3v3 | 50 | 15-25 | 38% | 291 |
| Non-RSC other | 2209 | 839-976 | 46% | 335 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.67 | 0.64 | 0.53 – 0.77 |
| Assists/game | 0.22 | 0.36 | 0.31 – 0.42 |
| Saves/game | 1.22 | 1.21 | 1.0 – 1.33 |
| Shots/game | 2.33 | 2.24 | 1.8 – 2.38 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| T_i_m_o_g | S24 | Prospect | 0.51 | 0.29 | 1.24 | 1.29 |
| Afino | S23 | Veteran | 0.6 | 0.29 | 1.32 | 1.36 |
| junior1000gsxr | S25 | Rival | 0.66 | 0.45 | 1.19 | 1.43 |
| CarnageWolfBite | S20 | Rival | 0.53 | 0.33 | 1.4 | 1.48 |
| OksanoNQ | S26 | Prospect | 0.58 | 0.32 | 1.26 | 1.51 |
| Naro | S17 | Elite | 0.88 | 0.38 | 1.38 | 1.63 |
| huntsman. | S17 | Veteran | 0.75 | 0.5 | 1.12 | 1.70 |
| Gaw1f3d | S25 | Veteran | 0.84 | 0.42 | 0.95 | 1.72 |
| Hirsch | S25 | Master | 0.59 | 0.46 | 1.5 | 1.80 |
| Theonlycrow2929 | S21 | Veteran | 0.73 | 0.09 | 1.18 | 1.84 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.