Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 355.59 | 10312 |
|
| Goals | 0.93 | 27 |
|
| Assists | 0.59 | 17 |
|
| Saves | 1.14 | 33 |
|
| Shots | 2.97 | 86 |
|
| Demos | 0.86 | 25 |
|
| Stat | Per game | Overall rank | Rank in Prospect |
|---|---|---|---|
| Points | 355.59 | #377 / 1215 | #45 / 161 |
| Goals | 0.93 | #222 / 1215 | #32 / 161 |
| Assists | 0.59 | #383 / 1215 | #52 / 161 |
| Saves | 1.14 | #644 / 1215 | #77 / 161 |
| Demos | 0.86 | #540 / 1215 | #70 / 161 |
60% of the season is played (29 → ~48 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (8 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 10312 | 17068 | 16965 | 16965 | 16837 – 17094 |
| Goals | 27 | 45 | 44 | 44 | 37 – 50 |
| Assists | 17 | 28 | 28 | 26 | 23 – 33 |
| Saves | 33 | 55 | 55 | 57 | 48 – 62 |
| Shots | 86 | 142 | 140 | 136 | 128 – 152 |
| Demos | 25 | 41 | 42 | 46 | 35 – 48 |
| MVPs | 3 | 5 | 5 | 5 | 3 – 7 |
From 29 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 394.9 |
| Avg boost | 49.4 |
| Boost stolen / game | 593.9 |
| % time at 0 boost | 13.0% |
| Avg speed (uu/s) | 1476.4 |
| % supersonic | 11.3% |
| % time high in air | 4.2% |
| Avg distance to ball | 3051.1 |
| % time attacking third | 26.1% |
| Demos / game | 0.9 |
| Demos taken / game | 1.0 |
| Shooting % | 30.2% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Rival | 8 | 0.75 | 0.12 | 1.5 | 402 |
| S21 | Rival | 6 | 0.67 | 0.67 | 1.0 | 410 |
| S26 | Prospect | 29 | 0.93 | 0.59 | 1.14 | 395 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.93 | 0.92 | 0.86 – 1.0 |
| Assists/game | 0.59 | 0.58 | 0.53 – 0.64 |
| Saves/game | 1.14 | 1.11 | 1.05 – 1.22 |
| Shots/game | 2.97 | 2.92 | 2.8 – 3.02 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| YtExplixiit | S23 | Rival | 1.0 | 0.66 | 1.09 | 0.75 |
| Hyper | S23 | Rival | 0.92 | 0.61 | 1.12 | 0.79 |
| Ruthle | S20 | Challenger | 1.0 | 0.58 | 1.17 | 0.81 |
| lurx bad at rl | S24 | Rival | 0.96 | 0.68 | 1.11 | 0.91 |
| Baltostorm | S24 | Challenger | 0.78 | 0.53 | 1.22 | 1.08 |
| Geherpaderp | S19 | Master | 0.88 | 0.75 | 1.12 | 1.09 |
| Rex | S23 | Veteran | 1.02 | 0.56 | 1.0 | 1.18 |
| xmanyaknow | S23 | Rival | 0.87 | 0.72 | 0.85 | 1.29 |
| bovi | S18 | Veteran | 1.12 | 0.56 | 1.06 | 1.30 |
| S3 UniQ | S24 | Rival | 0.86 | 0.53 | 1.05 | 1.31 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.