Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 278.32 | 6958 |
|
| Goals | 0.6 | 15 |
|
| Assists | 0.32 | 8 |
|
| Saves | 1.24 | 31 |
|
| Shots | 2.44 | 61 |
|
| Demos | 1.36 | 34 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 278.32 | #831 / 1215 | #122 / 164 |
| Goals | 0.6 | #692 / 1215 | #96 / 164 |
| Assists | 0.32 | #843 / 1215 | #118 / 164 |
| Saves | 1.24 | #539 / 1215 | #89 / 164 |
| Demos | 1.36 | #198 / 1215 | #29 / 164 |
56% of the season is played (25 → ~44 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (155 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 6958 | 12246 | 12536 | 12536 | 12416 – 12656 |
| Goals | 15 | 26 | 27 | 28 | 21 – 33 |
| Assists | 8 | 14 | 15 | 15 | 11 – 19 |
| Saves | 31 | 55 | 55 | 56 | 47 – 63 |
| Shots | 61 | 107 | 108 | 108 | 97 – 119 |
| Demos | 34 | 60 | 58 | 57 | 50 – 66 |
| MVPs | 4 | 7 | 7 | 7 | 4 – 10 |
From 21 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 391.2 |
| Avg boost | 48.3 |
| Boost stolen / game | 533.0 |
| % time at 0 boost | 12.7% |
| Avg speed (uu/s) | 1458.5 |
| % supersonic | 9.0% |
| % time high in air | 2.9% |
| Avg distance to ball | 3192.6 |
| % time attacking third | 22.3% |
| Demos / game | 1.4 |
| Demos taken / game | 1.3 |
| Shooting % | 18.8% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S21 | Challenger | 16 | 1.19 | 0.44 | 1.94 | 349 |
| S22 | Challenger | 24 | 0.83 | 0.33 | 1.33 | 363 |
| S23 | Challenger | 48 | 0.62 | 0.54 | 1.4 | 377 |
| S24 | Rival | 23 | 0.52 | 0.39 | 1.26 | 358 |
| S25 | Challenger | 44 | 1.3 | 0.41 | 1.66 | 401 |
| S26 | Rival | 21 | 0.57 | 0.38 | 1.1 | 391 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 1894 | 721-753 | 49% | 321 |
| RSC (official) | 11 | 4-2 | 67% | 265 |
| Non-RSC ranked 3v3 | 36 | 17-17 | 50% | 302 |
| Non-RSC other | 1847 | 700-734 | 49% | 322 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.57 | 0.67 | 0.62 – 0.74 |
| Assists/game | 0.38 | 0.44 | 0.41 – 0.48 |
| Saves/game | 1.09 | 1.17 | 1.09 – 1.24 |
| Shots/game | 2.67 | 2.5 | 2.37 – 2.64 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| noot | S21 | Rival | 0.56 | 0.44 | 1.0 | 1.06 |
| rex | S24 | Elite | 0.67 | 0.45 | 1.31 | 1.12 |
| mom jeans XL | S26 | Prospect | 0.65 | 0.4 | 0.85 | 1.13 |
| BrdTrd999 | S22 | Challenger | 0.63 | 0.47 | 1.13 | 1.19 |
| Zone Killa | S25 | Challenger | 0.6 | 0.4 | 1.22 | 1.25 |
| PoupSoup | S24 | Rival | 0.7 | 0.48 | 1.24 | 1.26 |
| Nytro | S14 | Elite | 0.73 | 0.46 | 1.18 | 1.29 |
| slurp | S14 | Elite | 0.62 | 0.38 | 1.31 | 1.30 |
| Wallaby Gangsta | S25 | Rival | 0.8 | 0.47 | 0.94 | 1.31 |
| CAMSL4YZ82 | S14 | Contender | 0.62 | 0.5 | 1.38 | 1.31 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.