Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 288.52 | 8367 |
|
| Goals | 0.55 | 16 |
|
| Assists | 0.59 | 17 |
|
| Saves | 1.14 | 33 |
|
| Shots | 2.0 | 58 |
|
| Demos | 1.0 | 29 |
|
| Stat | Per game | Overall rank | Rank in Prospect |
|---|---|---|---|
| Points | 288.52 | #808 / 1215 | #105 / 161 |
| Goals | 0.55 | #756 / 1215 | #104 / 161 |
| Assists | 0.59 | #383 / 1215 | #52 / 161 |
| Saves | 1.14 | #644 / 1215 | #77 / 161 |
| Demos | 1.0 | #387 / 1215 | #47 / 161 |
60% of the season is played (29 → ~48 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (146 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 8367 | 13849 | 14022 | 14022 | 13903 – 14140 |
| Goals | 16 | 26 | 27 | 27 | 22 – 32 |
| Assists | 17 | 28 | 28 | 27 | 23 – 33 |
| Saves | 33 | 55 | 55 | 55 | 48 – 62 |
| Shots | 58 | 96 | 98 | 96 | 88 – 108 |
| Demos | 29 | 48 | 48 | 47 | 41 – 55 |
| MVPs | 4 | 7 | 7 | 7 | 4 – 9 |
From 25 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 347.6 |
| Avg boost | 50.1 |
| Boost stolen / game | 453.2 |
| % time at 0 boost | 10.8% |
| Avg speed (uu/s) | 1492.5 |
| % supersonic | 9.7% |
| % time high in air | 2.8% |
| Avg distance to ball | 2998.8 |
| % time attacking third | 17.4% |
| Demos / game | 1.0 |
| Demos taken / game | 1.1 |
| Shooting % | 31.3% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Prospect | 51 | 0.59 | 0.35 | 1.02 | 317 |
| S21 | Prospect | 4 | 1.0 | 0.5 | 1.75 | 334 |
| S22 | Challenger | 6 | 0.33 | 1.0 | 1.0 | 326 |
| S23 | Challenger | 29 | 0.66 | 0.41 | 1.17 | 345 |
| S24 | Challenger | 44 | 0.66 | 0.27 | 1.61 | 328 |
| S25 | Challenger | 22 | 0.41 | 0.64 | 1.32 | 334 |
| S26 | Prospect | 25 | 0.56 | 0.6 | 1.0 | 348 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6119 | 2168-2581 | 46% | 308 |
| RSC (official) | 53 | 19-21 | 48% | 365 |
| Non-RSC ranked 3v3 | 572 | 200-207 | 49% | 282 |
| Non-RSC other | 5494 | 1949-2353 | 45% | 310 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.56 | 0.57 | 0.49 – 0.67 |
| Assists/game | 0.6 | 0.6 | 0.56 – 0.64 |
| Saves/game | 1.0 | 1.08 | 1.0 – 1.17 |
| Shots/game | 2.04 | 2.0 | 1.88 – 2.17 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| IlLuSiOnChAoS | S26 | Prospect | 0.69 | 0.62 | 0.83 | 0.89 |
| VeloxcityX | S21 | Contender | 0.6 | 0.62 | 0.95 | 1.02 |
| B0A._. | S24 | Challenger | 0.49 | 0.43 | 0.94 | 1.05 |
| Ay.Josh | S21 | Rival | 0.48 | 0.63 | 1.15 | 1.08 |
| Pelex | S23 | Veteran | 0.67 | 0.58 | 1.17 | 1.16 |
| Freak24 | S19 | Elite | 0.38 | 0.62 | 1.0 | 1.17 |
| Lorak | S20 | Challenger | 0.56 | 0.78 | 1.11 | 1.20 |
| turboalpaca | S22 | Challenger | 0.56 | 0.75 | 1.06 | 1.21 |
| StoveMessiah | S22 | Prospect | 0.72 | 0.67 | 0.94 | 1.24 |
| Reeky | S24 | Rival | 0.71 | 0.68 | 0.84 | 1.24 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.