Novarchite

Prospect - Okapis - 9-20 (0.310)
👤 Career - also played as Novarchite / Jaager
20 OVR
overall rating (0–100) · 29 games · how is this calculated?
Overall rating 20/100 Tier dominance: 24th (-0.8 SD) Projects as: Prospect Role: Playmaker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
4
14% of games
Shot %
28%

Per-game production (percentile within Prospect)

StatPer gameTotalPercentile in tier
Points 288.52 8367
21st
Goals 0.55 16
22nd
Assists 0.59 17
60th
Saves 1.14 33
41st
Shots 2.0 58
20th
Demos 1.0 29
59th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Prospect
Points288.52 #808 / 1215 #105 / 161
Goals0.55 #756 / 1215 #104 / 161
Assists0.59 #383 / 1215 #52 / 161
Saves1.14 #644 / 1215 #77 / 161
Demos1.0 #387 / 1215 #47 / 161

Season projection

High confidence

60% of the season is played (29 → ~48 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (146 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 8367 13849 14022 14022 13903 – 14140
Goals 16 26 27 27 22 – 32
Assists 17 28 28 27 23 – 33
Saves 33 55 55 55 48 – 62
Shots 58 96 98 96 88 – 108
Demos 29 48 48 47 41 – 55
MVPs 4 7 7 7 4 – 9

Advanced stats (ballchasing)

Advanced OVR 18 /100

From 25 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 347.6
Avg boost 50.1
Boost stolen / game 453.2
% time at 0 boost 10.8%
Avg speed (uu/s) 1492.5
% supersonic 9.7%
% time high in air 2.8%
Avg distance to ball 2998.8
% time attacking third 17.4%
Demos / game 1.0
Demos taken / game 1.1
Shooting % 31.3%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Prospect51 0.590.351.02 317
S21Prospect4 1.00.51.75 334
S22Challenger6 0.331.01.0 326
S23Challenger29 0.660.411.17 345
S24Challenger44 0.660.271.61 328
S25Challenger22 0.410.641.32 334
S26Prospect25 0.560.61.0 348

Beyond RSC - lifetime & other play

External skill estimate: ~35 OVR High confidence — inferred from 572 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 20.
SourceGames RecordWin % Score/g
Lifetime (all)61192168-2581 46% 308
RSC (official)5319-21 48% 365
Non-RSC ranked 3v3572200-207 49% 282
Non-RSC other54941949-2353 45% 310

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.56 0.57 0.49 – 0.67
Assists/game0.6 0.6 0.56 – 0.64
Saves/game1.0 1.08 1.0 – 1.17
Shots/game2.04 2.0 1.88 – 2.17

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
IlLuSiOnChAoS S26Prospect 0.690.620.83 0.89
VeloxcityX S21Contender 0.60.620.95 1.02
B0A._. S24Challenger 0.490.430.94 1.05
Ay.Josh S21Rival 0.480.631.15 1.08
Pelex S23Veteran 0.670.581.17 1.16
Freak24 S19Elite 0.380.621.0 1.17
Lorak S20Challenger 0.560.781.11 1.20
turboalpaca S22Challenger 0.560.751.06 1.21
StoveMessiah S22Prospect 0.720.670.94 1.24
Reeky S24Rival 0.710.680.84 1.24

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.