Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 345.71 | 2420 |
|
| Goals | 0.43 | 3 |
|
| Assists | 0.71 | 5 |
|
| Saves | 1.71 | 12 |
|
| Shots | 2.86 | 20 |
|
| Demos | 0.57 | 4 |
|
| Stat | Per game | Overall rank | Rank in Elite |
|---|---|---|---|
| Points | 345.71 | #455 / 1215 | #83 / 179 |
| Goals | 0.43 | #859 / 1215 | #118 / 179 |
| Assists | 0.71 | #172 / 1215 | #32 / 179 |
| Saves | 1.71 | #105 / 1215 | #20 / 179 |
| Demos | 0.57 | #770 / 1215 | #110 / 179 |
56% of the season is played (7 → ~12 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (265 games across 6 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 2420 | 4149 | 4172 | 4172 | 4110 – 4234 |
| Goals | 3 | 5 | 6 | 6 | 3 – 9 |
| Assists | 5 | 9 | 8 | 9 | 6 – 11 |
| Saves | 12 | 21 | 20 | 19 | 16 – 24 |
| Shots | 20 | 34 | 34 | 34 | 28 – 39 |
| Demos | 4 | 7 | 8 | 8 | 5 – 11 |
| MVPs | 0 | 0 | 0 | 0 | 0 – 1 |
From 7 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.
| Boost / min | 424.4 |
| Avg boost | 53.7 |
| Boost stolen / game | 671.3 |
| % time at 0 boost | 10.5% |
| Avg speed (uu/s) | 1513.6 |
| % supersonic | 12.4% |
| % time high in air | 4.6% |
| Avg distance to ball | 2988.8 |
| % time attacking third | 23.1% |
| Demos / game | 0.6 |
| Demos taken / game | 2.1 |
| Shooting % | 11.6% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Rival | 8 | 1.12 | 0.12 | 0.75 | 354 |
| S21 | Rival | 16 | 1.06 | 0.81 | 1.25 | 373 |
| S22 | Veteran | 60 | 0.9 | 0.75 | 1.42 | 380 |
| S23 | Veteran | 60 | 0.73 | 0.75 | 1.18 | 368 |
| S24 | Veteran | 61 | 0.74 | 0.59 | 1.2 | 393 |
| S25 | Veteran | 60 | 0.93 | 0.77 | 1.4 | 404 |
| S26 | Elite | 7 | 0.43 | 0.71 | 1.71 | 424 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.74 | 0.73 | 0.68 – 0.79 |
| Assists/game | 0.59 | 0.59 | 0.56 – 0.65 |
| Saves/game | 1.2 | 1.18 | 1.12 – 1.24 |
| Shots/game | 2.46 | 2.52 | 2.42 – 2.65 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| CN Tyson | S24 | Rival | 0.69 | 0.53 | 1.24 | 0.57 |
| Dub_Dill | S24 | Elite | 0.8 | 0.52 | 1.12 | 0.59 |
| Cundy | S19 | Veteran | 0.64 | 0.57 | 1.14 | 0.63 |
| Irozuh- | S23 | Rival | 0.62 | 0.6 | 1.21 | 0.65 |
| Navik | S21 | Elite | 0.65 | 0.55 | 1.2 | 0.68 |
| FriendBrady | S13 | Rival | 0.73 | 0.64 | 1.09 | 0.73 |
| Foam | S24 | Master | 0.76 | 0.67 | 1.14 | 0.76 |
| PoiisonDeath | S22 | Veteran | 0.79 | 0.67 | 1.04 | 0.82 |
| Drupenson | S23 | Rival | 0.76 | 0.52 | 1.17 | 0.84 |
| zxch(?) | S22 | Veteran | 0.68 | 0.68 | 1.28 | 0.85 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.