PenguinCCSRL

Contender - Hognose - 6-14 (0.300)
6 OVR
overall rating (0–100) · 20 games · how is this calculated?
Overall rating 6/100 Tier dominance: 9th (-1.1 SD) Projects as: Contender Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
0
0% of games
Shot %
40%

Per-game production (percentile within Contender)

StatPer gameTotalPercentile in tier
Points 240.3 4806
4th
Goals 0.5 10
12th
Assists 0.4 8
28th
Saves 0.8 16
11th
Shots 1.25 25
1st
Demos 0.85 17
59th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Contender
Points240.3 #918 / 1215 #107 / 134
Goals0.5 #791 / 1215 #91 / 134
Assists0.4 #725 / 1215 #78 / 134
Saves0.8 #875 / 1215 #99 / 134
Demos0.85 #557 / 1215 #45 / 134

Season projection

Medium confidence

64% of the season is played (20 → ~31 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 4806 7449 7691 7609 – 7772
Goals 10 16 16 12 – 20
Assists 8 12 13 9 – 16
Saves 16 25 26 21 – 31
Shots 25 39 42 36 – 48
Demos 17 26 26 22 – 31
MVPs 0 0 0 0 – 2

Advanced stats (ballchasing)

Advanced OVR 2 /100

From 16 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 360.6
Avg boost 48.1
Boost stolen / game 401.8
% time at 0 boost 13.3%
Avg speed (uu/s) 1407.0
% supersonic 9.6%
% time high in air 2.7%
Avg distance to ball 3300.1
% time attacking third 19.3%
Demos / game 0.9
Demos taken / game 1.1
Shooting % 24.6%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.31 0.43 0.33 – 0.5
Assists/game0.44 0.44 0.36 – 0.46
Saves/game0.81 1.0 0.83 – 1.07
Shots/game1.19 1.52 1.31 – 1.65

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
I am CANDYMAN S21Contender 0.370.320.74 1.21
Chung S21Rival 0.270.461.09 1.22
MeOnDisplay S24Challenger 0.50.50.83 1.41
Cynical89 S24Prospect 0.550.450.94 1.42
Banshii S14Prospect 0.440.311.06 1.46
Slushy S13Rival 0.120.380.88 1.48
Colossus4203316 S22Contender 0.430.290.82 1.48
Frog_Boot S23Elite 0.360.361.09 1.48
R00K46 S17Prospect 0.50.51.0 1.49
I love sand S20Veteran 0.180.461.18 1.49

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.