Reapdemon

Challenger - Hydras - 21-7 (0.750)
45 OVR
overall rating (0–100) · 28 games · how is this calculated?
Overall rating 45/100 Tier dominance: 96th (+1.8 SD) Projects as: Rival ↑ Overskilled for Challenger Role: Striker / Playmaker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
6
21% of games
Shot %
36%

Per-game production (percentile within Challenger)

StatPer gameTotalPercentile in tier
Points 395.93 11086
84th
Goals 1.18 33
93rd
Assists 0.79 22
89th
Saves 0.86 24
7th
Shots 3.29 92
96th
Demos 0.93 26
52nd

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Challenger
Points395.93 #140 / 1213 #21 / 166
Goals1.18 #60 / 1213 #9 / 166
Assists0.79 #100 / 1213 #14 / 166
Saves0.86 #846 / 1213 #123 / 166
Demos0.93 #474 / 1213 #64 / 166

Season projection

Medium confidence

53% of the season is played (28 → ~52 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 11086 20588 20297 20138 – 20456
Goals 33 61 59 51 – 68
Assists 22 41 39 33 – 46
Saves 24 45 47 39 – 55
Shots 92 171 167 152 – 181
Demos 26 48 49 41 – 56
MVPs 6 11 11 7 – 14

Advanced stats (ballchasing)

Advanced OVR 92 /100

From 28 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 414.0
Avg boost 51.6
Boost stolen / game 553.6
% time at 0 boost 9.8%
Avg speed (uu/s) 1611.4
% supersonic 13.9%
% time high in air 6.4%
Avg distance to ball 2796.4
% time attacking third 22.9%
Demos / game 0.9
Demos taken / game 0.8
Shooting % 37.3%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game1.18 1.11 1.0 – 1.19
Assists/game0.79 0.75 0.69 – 0.83
Saves/game0.86 1.0 0.88 – 1.14
Shots/game3.29 3.12 2.88 – 3.4

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Rampage S25Challenger 1.110.721.19 1.28
13 S26Veteran 1.060.811.22 1.33
Sinjaaa. S23Prospect 1.250.70.82 1.39
Spoon S25Master 1.120.771.27 1.40
vidhawk rl S25Premier 1.10.651.14 1.47
Treefrog S13Challenger 1.250.880.75 1.48
oneplayamaker S20Challenger 0.940.690.56 1.50
Kylau S20Premier 1.00.880.88 1.53
AvgJoeyB- S20Master 0.920.830.92 1.53
Drupenson S24Rival 1.060.81.04 1.53

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.