Redstorm Trooper

Veteran - FA - 7-3 (0.700)
71 OVR
overall rating (0–100) · 10 games · how is this calculated?
Overall rating 71/100 Tier dominance: 86th (+0.9 SD) Projects as: Veteran Role: Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
2
20% of games
Shot %
33%

Per-game production (percentile within Veteran)

StatPer gameTotalPercentile in tier
Points 373.9 3739
70th
Goals 1.1 11
93rd
Assists 0.6 6
54th
Saves 1.2 12
29th
Shots 3.3 33
90th
Demos 1.4 14
79th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Veteran
Points373.9 #254 / 1215 #41 / 170
Goals1.1 #91 / 1215 #10 / 170
Assists0.6 #344 / 1215 #62 / 170
Saves1.2 #573 / 1215 #95 / 170
Demos1.4 #168 / 1215 #27 / 170

Season projection

Low confidence

56% of the season is played (10 → ~18 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 3739 6730 6660 6576 – 6743
Goals 11 20 19 14 – 23
Assists 6 11 11 7 – 14
Saves 12 22 22 17 – 27
Shots 33 59 57 49 – 64
Demos 14 25 24 19 – 29
MVPs 2 4 3 2 – 5

Advanced stats (ballchasing)

Advanced OVR 72 /100

From 10 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 383.9
Avg boost 51.4
Boost stolen / game 434.9
% time at 0 boost 11.6%
Avg speed (uu/s) 1563.9
% supersonic 12.8%
% time high in air 2.9%
Avg distance to ball 2816.7
% time attacking third 23.1%
Demos / game 1.4
Demos taken / game 1.1
Shooting % 33.4%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game1.1 1.09 0.98 – 1.15
Assists/game0.6 0.62 0.6 – 0.67
Saves/game1.2 1.21 1.15 – 1.31
Shots/game3.3 3.17 3.0 – 3.3

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
StephM2_ S25Contender 1.090.671.24 0.95
Creature S25Veteran 1.070.641.32 1.04
wall2wall3 S24Elite 1.050.651.15 1.06
BobbyWitDatT00L S20Elite 1.190.691.06 1.08
Kaisaroh S23Elite 1.140.611.24 1.09
Mage S26Rival 1.270.61.13 1.11
Snack Time! S24Elite 1.050.671.21 1.11
Mathews175 S17Veteran 1.120.621.31 1.11
wall2wall3 S20Elite 0.880.621.29 1.12
Squatch70 S23Rival 1.040.521.0 1.13

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.