Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 333.86 | 12019 |
|
| Goals | 0.72 | 26 |
|
| Assists | 0.5 | 18 |
|
| Saves | 1.31 | 47 |
|
| Shots | 2.53 | 91 |
|
| Demos | 0.81 | 29 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 333.86 | #552 / 1215 | #95 / 170 |
| Goals | 0.72 | #521 / 1215 | #81 / 170 |
| Assists | 0.5 | #516 / 1215 | #86 / 170 |
| Saves | 1.31 | #467 / 1215 | #82 / 170 |
| Demos | 0.81 | #594 / 1215 | #91 / 170 |
56% of the season is played (36 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (44 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 12019 | 21367 | 21470 | 21470 | 21310 – 21629 |
| Goals | 26 | 46 | 46 | 47 | 39 – 54 |
| Assists | 18 | 32 | 32 | 33 | 26 – 39 |
| Saves | 47 | 84 | 84 | 84 | 74 – 94 |
| Shots | 91 | 162 | 162 | 162 | 148 – 176 |
| Demos | 29 | 52 | 53 | 49 | 45 – 61 |
| MVPs | 3 | 5 | 6 | 6 | 3 – 8 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 364.9 |
| Avg boost | 48.3 |
| Boost stolen / game | 424.8 |
| % time at 0 boost | 14.0% |
| Avg speed (uu/s) | 1457.9 |
| % supersonic | 10.5% |
| % time high in air | 4.3% |
| Avg distance to ball | 2775.7 |
| % time attacking third | 20.3% |
| Demos / game | 0.8 |
| Demos taken / game | 1.2 |
| Shooting % | 26.1% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S23 | Elite | 4 | 1.0 | 0.25 | 1.25 | 385 |
| S24 | Veteran | 36 | 0.89 | 0.58 | 1.61 | 378 |
| S25 | Elite | 8 | 0.38 | 0.75 | 0.62 | 360 |
| S26 | Veteran | 32 | 0.75 | 0.5 | 1.28 | 365 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6435 | 2784-2288 | 55% | 372 |
| RSC (official) | 114 | 47-38 | 55% | 355 |
| Non-RSC ranked 3v3 | 289 | 116-105 | 52% | 342 |
| Non-RSC other | 6032 | 2621-2145 | 55% | 373 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.75 | 0.76 | 0.71 – 0.82 |
| Assists/game | 0.5 | 0.48 | 0.46 – 0.54 |
| Saves/game | 1.28 | 1.26 | 1.18 – 1.33 |
| Shots/game | 2.59 | 2.57 | 2.5 – 2.62 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| ChefHoffy | S23 | Rival | 0.83 | 0.48 | 1.26 | 0.71 |
| LoneDrifter. | S25 | Challenger | 0.78 | 0.47 | 1.27 | 0.75 |
| Armando | S23 | Veteran | 0.72 | 0.55 | 1.3 | 0.79 |
| BaldManStreamer | S22 | Veteran | 0.89 | 0.43 | 1.31 | 0.80 |
| Pivot97 | S20 | Prospect | 0.83 | 0.46 | 1.03 | 0.83 |
| SUP3RM00NS | S25 | Rival | 0.78 | 0.35 | 1.38 | 0.84 |
| Sly | S23 | Rival | 0.91 | 0.46 | 1.29 | 0.84 |
| Escape_Plan | S22 | Veteran | 0.76 | 0.36 | 1.21 | 0.87 |
| ARJ | S22 | Veteran | 0.79 | 0.53 | 1.24 | 0.87 |
| Jarrtsu | S24 | Elite | 0.74 | 0.52 | 1.47 | 0.88 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.