Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 349.79 | 9794 |
|
| Goals | 0.75 | 21 |
|
| Assists | 0.43 | 12 |
|
| Saves | 1.5 | 42 |
|
| Shots | 2.64 | 74 |
|
| Demos | 0.71 | 20 |
|
| Stat | Per game | Overall rank | Rank in Master |
|---|---|---|---|
| Points | 349.79 | #425 / 1215 | #42 / 107 |
| Goals | 0.75 | #455 / 1215 | #34 / 107 |
| Assists | 0.43 | #685 / 1215 | #55 / 107 |
| Saves | 1.5 | #240 / 1215 | #29 / 107 |
| Demos | 0.71 | #668 / 1215 | #68 / 107 |
60% of the season is played (28 → ~47 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (182 games across 6 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 9794 | 16440 | 16438 | 16438 | 16309 – 16567 |
| Goals | 21 | 35 | 35 | 36 | 29 – 41 |
| Assists | 12 | 20 | 21 | 21 | 16 – 25 |
| Saves | 42 | 70 | 70 | 68 | 62 – 78 |
| Shots | 74 | 124 | 124 | 124 | 113 – 135 |
| Demos | 20 | 34 | 36 | 34 | 29 – 42 |
| MVPs | 3 | 5 | 5 | 5 | 3 – 8 |
From 26 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 344.8 |
| Avg boost | 51.0 |
| Boost stolen / game | 569.7 |
| % time at 0 boost | 10.3% |
| Avg speed (uu/s) | 1516.2 |
| % supersonic | 12.3% |
| % time high in air | 5.3% |
| Avg distance to ball | 2961.2 |
| % time attacking third | 19.7% |
| Demos / game | 0.7 |
| Demos taken / game | 0.9 |
| Shooting % | 39.7% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Veteran | 16 | 1.31 | 0.94 | 1.19 | 334 |
| S21 | Master | 9 | 0.33 | 0.11 | 1.0 | 361 |
| S22 | Elite | 14 | 0.64 | 0.14 | 1.71 | 342 |
| S23 | Elite | 48 | 1.06 | 0.44 | 0.98 | 341 |
| S24 | Elite | 59 | 0.98 | 0.78 | 0.93 | 343 |
| S25 | Master | 36 | 0.89 | 0.58 | 1.42 | 350 |
| S26 | Master | 26 | 0.73 | 0.42 | 1.58 | 345 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6242 | 2641-2425 | 52% | 381 |
| RSC (official) | 55 | 21-20 | 51% | 364 |
| Non-RSC ranked 3v3 | 911 | 350-373 | 48% | 333 |
| Non-RSC other | 5276 | 2270-2032 | 53% | 389 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.73 | 0.73 | 0.65 – 0.77 |
| Assists/game | 0.42 | 0.47 | 0.39 – 0.5 |
| Saves/game | 1.58 | 1.58 | 1.5 – 1.64 |
| Shots/game | 2.5 | 2.54 | 2.4 – 2.64 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Ninjatron | S25 | Veteran | 0.67 | 0.53 | 1.61 | 0.87 |
| DyLon37 | S19 | Challenger | 0.75 | 0.5 | 1.75 | 0.89 |
| Crypt_RL | S21 | Elite | 0.72 | 0.39 | 1.83 | 0.93 |
| Blun | S25 | Rival | 0.62 | 0.49 | 1.36 | 0.94 |
| mykopolis | S20 | Elite | 0.73 | 0.35 | 1.73 | 0.95 |
| solurr | S26 | Elite | 0.88 | 0.5 | 1.5 | 0.95 |
| sweetnlow120 | S25 | Challenger | 0.88 | 0.44 | 1.51 | 0.96 |
| M | S26 | Rival | 0.62 | 0.38 | 1.46 | 1.00 |
| noot | S25 | Rival | 0.87 | 0.58 | 1.53 | 1.01 |
| Swax | S21 | Master | 0.73 | 0.36 | 1.64 | 1.01 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.