Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 401.58 | 10441 |
|
| Goals | 1.31 | 34 |
|
| Assists | 0.88 | 23 |
|
| Saves | 0.81 | 21 |
|
| Shots | 2.62 | 68 |
|
| Demos | 0.85 | 22 |
|
| Stat | Per game | Overall rank | Rank in Amateur |
|---|---|---|---|
| Points | 401.58 | #126 / 1213 | #5 / 61 |
| Goals | 1.31 | #22 / 1213 | #4 / 61 |
| Assists | 0.88 | #50 / 1213 | #2 / 61 |
| Saves | 0.81 | #860 / 1213 | #24 / 61 |
| Demos | 0.85 | #540 / 1213 | #16 / 61 |
69% of the season is played (26 → ~38 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (51 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 10441 | 15260 | 14955 | 14955 | 14855 – 15056 |
| Goals | 34 | 50 | 48 | 48 | 43 – 54 |
| Assists | 23 | 34 | 32 | 33 | 28 – 37 |
| Saves | 21 | 31 | 31 | 29 | 26 – 36 |
| Shots | 68 | 99 | 98 | 98 | 90 – 106 |
| Demos | 22 | 32 | 32 | 31 | 27 – 36 |
| MVPs | 10 | 15 | 14 | 14 | 11 – 17 |
From 22 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 444.5 |
| Avg boost | 42.3 |
| Boost stolen / game | 408.5 |
| % time at 0 boost | 21.4% |
| Avg speed (uu/s) | 1467.7 |
| % supersonic | 11.0% |
| % time high in air | 2.1% |
| Avg distance to ball | 2636.8 |
| % time attacking third | 21.7% |
| Demos / game | 0.9 |
| Demos taken / game | 0.9 |
| Shooting % | 48.4% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S25 | Amateur | 51 | 0.88 | 0.67 | 0.49 | 408 |
| S26 | Amateur | 22 | 1.18 | 0.82 | 0.77 | 444 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 2272 | 885-899 | 50% | 280 |
| RSC (official) | 54 | 23-19 | 55% | 320 |
| Non-RSC ranked 3v3 | 152 | 53-61 | 46% | 248 |
| Non-RSC other | 2066 | 809-819 | 50% | 281 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.18 | 1.04 | 0.92 – 1.12 |
| Assists/game | 0.82 | 0.83 | 0.67 – 0.88 |
| Saves/game | 0.77 | 0.9 | 0.84 – 1.05 |
| Shots/game | 2.5 | 2.65 | 2.56 – 2.75 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Blitzzzzz. | S22 | Contender | 1.04 | 0.82 | 0.9 | 1.34 |
| Fish | S20 | Rival | 1.25 | 0.58 | 0.96 | 1.46 |
| gcol | S14 | Veteran | 1.25 | 0.62 | 0.88 | 1.62 |
| MedicMac121 | S26 | Amateur | 1.11 | 0.57 | 0.79 | 1.64 |
| PossiblyZach | S20 | Elite | 1.3 | 0.85 | 0.7 | 1.70 |
| Washyymann | S24 | Challenger | 1.12 | 0.84 | 0.84 | 1.76 |
| Mini Magoo | S13 | Rival | 0.89 | 1.0 | 0.78 | 1.77 |
| B0A._. | S22 | Amateur | 1.15 | 0.95 | 1.05 | 1.78 |
| Larkspur | S22 | Contender | 1.04 | 0.86 | 1.24 | 1.81 |
| lurx bad at rl | S25 | Rival | 1.03 | 0.82 | 1.16 | 1.83 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.