Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 314.55 | 3460 |
|
| Goals | 0.55 | 6 |
|
| Assists | 0.18 | 2 |
|
| Saves | 1.45 | 16 |
|
| Shots | 2.18 | 24 |
|
| Demos | 0.27 | 3 |
|
| Stat | Per game | Overall rank | Rank in Challenger |
|---|---|---|---|
| Points | 314.55 | #681 / 1215 | #96 / 166 |
| Goals | 0.55 | #764 / 1215 | #108 / 166 |
| Assists | 0.18 | #916 / 1215 | #127 / 166 |
| Saves | 1.45 | #313 / 1215 | #36 / 166 |
| Demos | 0.27 | #916 / 1215 | #129 / 166 |
60% of the season is played (11 → ~18 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (145 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 3460 | 5662 | 5741 | 5741 | 5669 – 5812 |
| Goals | 6 | 10 | 10 | 11 | 7 – 14 |
| Assists | 2 | 3 | 4 | 5 | 2 – 7 |
| Saves | 16 | 26 | 26 | 26 | 21 – 30 |
| Shots | 24 | 39 | 40 | 41 | 34 – 46 |
| Demos | 3 | 5 | 7 | 6 | 4 – 10 |
| MVPs | 1 | 2 | 2 | 2 | 1 – 3 |
From 11 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 328.0 |
| Avg boost | 45.7 |
| Boost stolen / game | 402.1 |
| % time at 0 boost | 12.2% |
| Avg speed (uu/s) | 1391.2 |
| % supersonic | 7.9% |
| % time high in air | 4.4% |
| Avg distance to ball | 2937.4 |
| % time attacking third | 19.3% |
| Demos / game | 0.3 |
| Demos taken / game | 1.2 |
| Shooting % | 29.9% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S23 | Prospect | 47 | 1.11 | 0.64 | 1.45 | 353 |
| S24 | Challenger | 40 | 0.88 | 0.5 | 1.48 | 337 |
| S25 | Challenger | 58 | 0.69 | 0.57 | 1.09 | 353 |
| S26 | Challenger | 11 | 0.55 | 0.18 | 1.46 | 328 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 1423 | 561-503 | 53% | 368 |
| RSC (official) | 52 | 24-15 | 62% | 367 |
| Non-RSC ranked 3v3 | 31 | 11-10 | 52% | 311 |
| Non-RSC other | 1340 | 526-478 | 52% | 369 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.55 | 0.57 | 0.5 – 0.62 |
| Assists/game | 0.18 | 0.3 | 0.25 – 0.35 |
| Saves/game | 1.46 | 1.42 | 1.24 – 1.53 |
| Shots/game | 2.18 | 2.19 | 1.94 – 2.25 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Merk890 | S26 | Rival | 0.52 | 0.14 | 1.29 | 0.95 |
| Classy-God57 | S26 | Contender | 0.42 | 0.25 | 1.42 | 1.04 |
| Rocketgirl_32 | S24 | Amateur | 0.66 | 0.18 | 1.53 | 1.05 |
| Mattixbigs | S13 | Rival | 0.5 | 0.19 | 1.25 | 1.07 |
| Rampage | S21 | Challenger | 0.62 | 0.19 | 1.56 | 1.18 |
| stealthman777 | S18 | Veteran | 0.57 | 0.29 | 1.5 | 1.19 |
| Envy | S24 | Rival | 0.62 | 0.25 | 1.38 | 1.25 |
| Shark06 | S17 | Contender | 0.62 | 0.38 | 1.5 | 1.26 |
| Canadian Things | S25 | Elite | 0.5 | 0.31 | 1.75 | 1.27 |
| th3lofty | S21 | Amateur | 0.6 | 0.4 | 1.53 | 1.27 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.