Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 426.65 | 9813 |
|
| Goals | 1.26 | 29 |
|
| Assists | 0.65 | 15 |
|
| Saves | 1.3 | 30 |
|
| Shots | 3.35 | 77 |
|
| Demos | 1.09 | 25 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 426.65 | #51 / 1213 | #6 / 164 |
| Goals | 1.26 | #34 / 1213 | #5 / 164 |
| Assists | 0.65 | #269 / 1213 | #40 / 164 |
| Saves | 1.3 | #465 / 1213 | #71 / 164 |
| Demos | 1.09 | #339 / 1213 | #50 / 164 |
56% of the season is played (23 → ~41 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (48 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 9813 | 17493 | 17106 | 17106 | 16969 – 17244 |
| Goals | 29 | 52 | 49 | 48 | 42 – 57 |
| Assists | 15 | 27 | 26 | 26 | 21 – 32 |
| Saves | 30 | 53 | 54 | 56 | 46 – 61 |
| Shots | 77 | 137 | 133 | 131 | 121 – 145 |
| Demos | 25 | 45 | 44 | 49 | 37 – 52 |
| MVPs | 4 | 7 | 7 | 7 | 4 – 10 |
From 23 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 413.3 |
| Avg boost | 53.3 |
| Boost stolen / game | 610.0 |
| % time at 0 boost | 9.4% |
| Avg speed (uu/s) | 1572.2 |
| % supersonic | 17.7% |
| % time high in air | 5.4% |
| Avg distance to ball | 2855.0 |
| % time attacking third | 22.9% |
| Demos / game | 1.1 |
| Demos taken / game | 1.3 |
| Shooting % | 31.6% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S25 | Rival | 48 | 0.65 | 0.5 | 1.77 | 382 |
| S26 | Rival | 23 | 1.26 | 0.65 | 1.3 | 413 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.26 | 1.14 | 1.11 – 1.19 |
| Assists/game | 0.65 | 0.64 | 0.58 – 0.66 |
| Saves/game | 1.3 | 1.34 | 1.25 – 1.44 |
| Shots/game | 3.35 | 3.26 | 3.14 – 3.5 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Foam | S22 | Master | 1.2 | 0.7 | 1.45 | 0.80 |
| Andy | S23 | Premier | 1.19 | 0.58 | 1.08 | 0.92 |
| LMNS | S23 | Master | 1.14 | 0.58 | 1.41 | 0.93 |
| vidhawk rl | S25 | Premier | 1.1 | 0.65 | 1.14 | 0.95 |
| Mai | S23 | Veteran | 1.16 | 0.58 | 1.26 | 0.97 |
| north | S20 | Master | 1.15 | 0.65 | 1.2 | 1.00 |
| vidhawk rl | S26 | Premier | 1.25 | 0.61 | 1.57 | 1.04 |
| KAYO | S25 | Veteran | 1.11 | 0.66 | 1.34 | 1.09 |
| Skulzy9 | S17 | Elite | 1.25 | 0.62 | 1.38 | 1.10 |
| KamdenRL | S24 | Elite | 1.06 | 0.56 | 1.39 | 1.11 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.