Seishir0_Nagii

Rival - Quads - 14-9 (0.609)
58 OVR
overall rating (0–100) · 23 games · how is this calculated?
Overall rating 58/100 Tier dominance: 93rd (+1.6 SD) Projects as: Rival Role: Striker / Playmaker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
4
17% of games
Shot %
38%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 426.65 9813
95th
Goals 1.26 29
96th
Assists 0.65 15
70th
Saves 1.3 30
47th
Shots 3.35 77
95th
Demos 1.09 25
62nd

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Rival
Points426.65 #51 / 1213 #6 / 164
Goals1.26 #34 / 1213 #5 / 164
Assists0.65 #269 / 1213 #40 / 164
Saves1.3 #465 / 1213 #71 / 164
Demos1.09 #339 / 1213 #50 / 164

Season projection

Medium confidence

56% of the season is played (23 → ~41 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (48 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 9813 17493 17106 17106 16969 – 17244
Goals 29 52 49 48 42 – 57
Assists 15 27 26 26 21 – 32
Saves 30 53 54 56 46 – 61
Shots 77 137 133 131 121 – 145
Demos 25 45 44 49 37 – 52
MVPs 4 7 7 7 4 – 10

Advanced stats (ballchasing)

Advanced OVR 90 /100

From 23 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 413.3
Avg boost 53.3
Boost stolen / game 610.0
% time at 0 boost 9.4%
Avg speed (uu/s) 1572.2
% supersonic 17.7%
% time high in air 5.4%
Avg distance to ball 2855.0
% time attacking third 22.9%
Demos / game 1.1
Demos taken / game 1.3
Shooting % 31.6%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Rival48 0.650.51.77 382
S26Rival23 1.260.651.3 413

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game1.26 1.14 1.11 – 1.19
Assists/game0.65 0.64 0.58 – 0.66
Saves/game1.3 1.34 1.25 – 1.44
Shots/game3.35 3.26 3.14 – 3.5

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Foam S22Master 1.20.71.45 0.80
Andy S23Premier 1.190.581.08 0.92
LMNS S23Master 1.140.581.41 0.93
vidhawk rl S25Premier 1.10.651.14 0.95
Mai S23Veteran 1.160.581.26 0.97
north S20Master 1.150.651.2 1.00
vidhawk rl S26Premier 1.250.611.57 1.04
KAYO S25Veteran 1.110.661.34 1.09
Skulzy9 S17Elite 1.250.621.38 1.10
KamdenRL S24Elite 1.060.561.39 1.11

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.