Sginsomnia

Contender - Legionarii - 0-5 (0.000)
6 OVR
overall rating (0–100) · 5 games · how is this calculated?
Overall rating 6/100 Tier dominance: 7th (-1.2 SD) Projects as: Contender Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
0
0% of games
Shot %
10%

Per-game production (percentile within Contender)

StatPer gameTotalPercentile in tier
Points 248.8 1244
9th
Goals 0.2 1
4th
Assists 0.2 1
5th
Saves 1.0 5
26th
Shots 2.0 10
25th
Demos 0.8 4
54th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Contender
Points248.8 #905 / 1215 #101 / 134
Goals0.2 #928 / 1215 #107 / 134
Assists0.2 #909 / 1215 #105 / 134
Saves1.0 #738 / 1215 #68 / 134
Demos0.8 #595 / 1215 #51 / 134

Season projection

Low confidence

64% of the season is played (5 → ~8 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 1244 1990 2116 2074 – 2158
Goals 1 2 3 1 – 4
Assists 1 2 2 1 – 4
Saves 5 8 8 6 – 11
Shots 10 16 17 13 – 20
Demos 4 6 6 4 – 9
MVPs 0 0 0 0 – 1

Advanced stats (ballchasing)

From 4 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.

Boost / min 409.3
Avg boost 47.2
Boost stolen / game 442.5
% time at 0 boost 11.6%
Avg speed (uu/s) 1478.0
% supersonic 12.0%
% time high in air 1.5%
Avg distance to ball 3103.1
% time attacking third 16.0%
Demos / game 0.8
Demos taken / game 1.0
Shooting % 12.5%

Data source: live (rscna.com) - standings & schedule refresh hourly.