Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 345.28 | 8632 |
|
| Goals | 0.84 | 21 |
|
| Assists | 0.44 | 11 |
|
| Saves | 1.28 | 32 |
|
| Shots | 2.56 | 64 |
|
| Demos | 0.92 | 23 |
|
| Stat | Per game | Overall rank | Rank in Prospect |
|---|---|---|---|
| Points | 345.28 | #457 / 1215 | #52 / 161 |
| Goals | 0.84 | #329 / 1215 | #49 / 161 |
| Assists | 0.44 | #663 / 1215 | #90 / 161 |
| Saves | 1.28 | #491 / 1215 | #56 / 161 |
| Demos | 0.92 | #494 / 1215 | #63 / 161 |
60% of the season is played (25 → ~42 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (136 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 8632 | 14502 | 14441 | 14441 | 14321 – 14561 |
| Goals | 21 | 35 | 35 | 34 | 29 – 41 |
| Assists | 11 | 18 | 19 | 19 | 14 – 23 |
| Saves | 32 | 54 | 53 | 54 | 46 – 61 |
| Shots | 64 | 108 | 107 | 107 | 96 – 117 |
| Demos | 23 | 39 | 39 | 39 | 32 – 45 |
| MVPs | 5 | 8 | 8 | 8 | 5 – 11 |
From 22 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 369.2 |
| Avg boost | 57.7 |
| Boost stolen / game | 644.0 |
| % time at 0 boost | 8.2% |
| Avg speed (uu/s) | 1442.4 |
| % supersonic | 11.0% |
| % time high in air | 2.9% |
| Avg distance to ball | 3238.6 |
| % time attacking third | 22.1% |
| Demos / game | 0.9 |
| Demos taken / game | 0.9 |
| Shooting % | 35.3% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Challenger | 4 | 0.25 | 0.25 | 1.75 | 307 |
| S21 | Challenger | 2 | 0.0 | 0.0 | 0.5 | 342 |
| S22 | Prospect | 16 | 0.81 | 0.44 | 1.38 | 343 |
| S23 | Challenger | 26 | 0.46 | 0.62 | 1.15 | 344 |
| S24 | Challenger | 57 | 0.84 | 0.4 | 1.1 | 338 |
| S25 | Challenger | 37 | 0.57 | 0.57 | 1.49 | 365 |
| S26 | Prospect | 22 | 0.91 | 0.5 | 1.27 | 369 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6274 | 2522-2403 | 51% | 336 |
| RSC (official) | 30 | 12-10 | 55% | 319 |
| Non-RSC ranked 3v3 | 1262 | 481-503 | 49% | 288 |
| Non-RSC other | 4982 | 2029-1890 | 52% | 348 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.91 | 0.91 | 0.86 – 0.95 |
| Assists/game | 0.5 | 0.53 | 0.48 – 0.58 |
| Saves/game | 1.27 | 1.27 | 1.17 – 1.38 |
| Shots/game | 2.77 | 2.75 | 2.69 – 2.91 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Dondo RF | S22 | Challenger | 0.91 | 0.5 | 1.15 | 0.74 |
| ChefHoffy | S25 | Rival | 0.83 | 0.58 | 1.19 | 0.75 |
| ACDye2 | S22 | Challenger | 0.96 | 0.5 | 1.23 | 0.88 |
| C01E01 | S24 | Elite | 1.02 | 0.58 | 1.44 | 0.90 |
| Frog_Boot | S22 | Veteran | 0.95 | 0.61 | 1.27 | 0.91 |
| mr_marino_ | S21 | Rival | 1.08 | 0.52 | 1.4 | 0.94 |
| TMonz14 | S13 | Rival | 0.92 | 0.5 | 1.25 | 0.94 |
| steel.reserve | S22 | Veteran | 0.86 | 0.59 | 1.37 | 0.95 |
| Shogun | S22 | Prospect | 0.81 | 0.44 | 1.38 | 0.95 |
| RyanAwesome_ | S21 | Veteran | 0.94 | 0.44 | 1.44 | 0.97 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.