ShyIsEepy

Elite - Legati - 17-12 (0.586)
82 OVR
overall rating (0–100) · 29 games · how is this calculated?
Overall rating 82/100 Tier dominance: 69th (+0.4 SD) Projects as: Elite Role: Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
5
17% of games
Shot %
32%

Per-game production (percentile within Elite)

StatPer gameTotalPercentile in tier
Points 382.41 11090
71st
Goals 1.07 31
91st
Assists 0.45 13
25th
Saves 1.34 39
43rd
Shots 3.31 96
90th
Demos 0.69 20
22nd

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Elite
Points382.41 #206 / 1215 #38 / 179
Goals1.07 #107 / 1215 #12 / 179
Assists0.45 #645 / 1215 #97 / 179
Saves1.34 #425 / 1215 #74 / 179
Demos0.69 #685 / 1215 #100 / 179

Season projection

Medium confidence

56% of the season is played (29 → ~52 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (61 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 11090 19886 19747 19747 19595 – 19899
Goals 31 56 54 57 46 – 62
Assists 13 23 24 25 19 – 29
Saves 39 70 70 72 61 – 79
Shots 96 172 168 173 155 – 182
Demos 20 36 38 39 31 – 45
MVPs 5 9 9 9 6 – 12

Advanced stats (ballchasing)

Advanced OVR 53 /100

From 25 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 403.3
Avg boost 50.1
Boost stolen / game 472.0
% time at 0 boost 10.4%
Avg speed (uu/s) 1543.5
% supersonic 13.6%
% time high in air 4.8%
Avg distance to ball 2981.3
% time attacking third 20.8%
Demos / game 0.7
Demos taken / game 1.0
Shooting % 29.8%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Veteran61 1.280.71.7 401
S26Elite25 0.960.41.36 403

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.96 0.94 0.89 – 1.0
Assists/game0.4 0.48 0.38 – 0.5
Saves/game1.36 1.38 1.25 – 1.45
Shots/game3.2 3.12 2.94 – 3.24

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
solar722 S23Master 0.940.451.22 0.74
Sauce_Boss_36 S21Veteran 1.00.51.21 0.84
Oni. S26Premier 0.750.391.39 0.89
Rocksox S14Master 1.120.51.25 0.93
zack S21Elite 0.880.381.62 0.96
Shxde S24Master 0.890.411.57 0.98
Crybound S21Challenger 0.910.361.46 0.98
4SkillSemiFound S26Rival 1.00.391.21 1.00
salty S24Master 0.910.551.36 1.01
KING. S21Elite 1.060.51.38 1.03

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.