Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 353.0 | 6354 |
|
| Goals | 0.39 | 7 |
|
| Assists | 0.5 | 9 |
|
| Saves | 1.67 | 30 |
|
| Shots | 1.72 | 31 |
|
| Demos | 1.39 | 25 |
|
| Stat | Per game | Overall rank | Rank in Prospect |
|---|---|---|---|
| Points | 353.0 | #399 / 1215 | #47 / 161 |
| Goals | 0.39 | #877 / 1215 | #120 / 161 |
| Assists | 0.5 | #516 / 1215 | #71 / 161 |
| Saves | 1.67 | #127 / 1215 | #9 / 161 |
| Demos | 1.39 | #178 / 1215 | #16 / 161 |
60% of the season is played (18 → ~30 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (157 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 6354 | 10590 | 10507 | 10507 | 10407 – 10607 |
| Goals | 7 | 12 | 13 | 13 | 9 – 17 |
| Assists | 9 | 15 | 15 | 15 | 11 – 19 |
| Saves | 30 | 50 | 48 | 48 | 42 – 55 |
| Shots | 31 | 52 | 54 | 54 | 47 – 62 |
| Demos | 25 | 42 | 40 | 44 | 34 – 46 |
| MVPs | 1 | 2 | 2 | 2 | 1 – 4 |
From 15 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 331.9 |
| Avg boost | 48.5 |
| Boost stolen / game | 620.8 |
| % time at 0 boost | 9.8% |
| Avg speed (uu/s) | 1462.5 |
| % supersonic | 9.8% |
| % time high in air | 3.0% |
| Avg distance to ball | 3121.0 |
| % time attacking third | 21.2% |
| Demos / game | 1.3 |
| Demos taken / game | 1.2 |
| Shooting % | 25.0% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S23 | Prospect | 56 | 0.75 | 0.43 | 0.95 | 314 |
| S24 | Challenger | 49 | 0.53 | 0.57 | 1.33 | 328 |
| S25 | Prospect | 52 | 0.58 | 0.48 | 1.33 | 330 |
| S26 | Prospect | 15 | 0.47 | 0.53 | 1.4 | 332 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.47 | 0.57 | 0.5 – 0.61 |
| Assists/game | 0.53 | 0.5 | 0.46 – 0.57 |
| Saves/game | 1.4 | 1.4 | 1.29 – 1.46 |
| Shots/game | 2.0 | 2.11 | 1.93 – 2.23 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Pure_Pusher | S25 | Challenger | 0.51 | 0.45 | 1.41 | 0.96 |
| Shepherd | S24 | Master | 0.57 | 0.6 | 1.26 | 1.03 |
| oBlueyRL | S25 | Challenger | 0.57 | 0.49 | 1.35 | 1.06 |
| Chis | S24 | Veteran | 0.61 | 0.64 | 1.25 | 1.06 |
| Tryhard goblin | S21 | Rival | 0.45 | 0.5 | 1.5 | 1.09 |
| blindvisionary | S13 | Challenger | 0.5 | 0.5 | 1.33 | 1.12 |
| JediPenguin_ | S26 | Challenger | 0.47 | 0.47 | 1.37 | 1.15 |
| ExecutivePowers | S25 | Veteran | 0.46 | 0.32 | 1.46 | 1.16 |
| Chung | S18 | Rival | 0.64 | 0.55 | 1.18 | 1.17 |
| Dooober | S24 | Elite | 0.58 | 0.55 | 1.4 | 1.18 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.