Steeltoehammer

Elite - Despair - 3-8 (0.273)
79 OVR
overall rating (0–100) · 11 games · how is this calculated?
Overall rating 79/100 Tier dominance: 47th (-0.2 SD) Projects as: Elite Role: Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
1
9% of games
Shot %
38%

Per-game production (percentile within Elite)

StatPer gameTotalPercentile in tier
Points 383.82 4222
71st
Goals 1.0 11
83rd
Assists 0.45 5
22nd
Saves 1.36 15
45th
Shots 2.64 29
56th
Demos 0.73 8
26th

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Elite
Points383.82 #199 / 1213 #37 / 178
Goals1.0 #139 / 1213 #17 / 178
Assists0.45 #622 / 1213 #99 / 178
Saves1.36 #398 / 1213 #71 / 178
Demos0.73 #652 / 1213 #94 / 178

Season projection

Low confidence

50% of the season is played (11 → ~22 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (67 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 4222 8444 8317 8317 8214 – 8420
Goals 11 22 21 20 16 – 26
Assists 5 10 11 10 7 – 14
Saves 15 30 30 29 24 – 36
Shots 29 58 58 57 49 – 66
Demos 8 16 18 16 13 – 23
MVPs 1 2 2 2 1 – 4

Advanced stats (ballchasing)

Advanced OVR 46 /100

From 11 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 284.8
Avg boost 53.6
Boost stolen / game 496.8
% time at 0 boost 6.9%
Avg speed (uu/s) 1453.2
% supersonic 7.5%
% time high in air 4.7%
Avg distance to ball 3007.0
% time attacking third 21.2%
Demos / game 0.7
Demos taken / game 1.3
Shooting % 32.1%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Elite7 0.570.711.57 334
S21Elite6 0.50.671.67 323
S22Elite2 1.00.01.0 283
S23Elite23 0.520.391.39 285
S24Elite16 0.750.621.0 278
S25Elite28 0.640.570.96 288
S26Elite11 1.00.461.36 285

Beyond RSC - lifetime & other play

External skill estimate: ~56 OVR High confidence — inferred from 1314 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 79.
SourceGames RecordWin % Score/g
Lifetime (all)61552361-2444 49% 338
RSC (official)7832-31 51% 316
Non-RSC ranked 3v31314436-554 44% 314
Non-RSC other47631893-1859 50% 345

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game1.0 0.93 0.9 – 1.0
Assists/game0.46 0.49 0.42 – 0.54
Saves/game1.36 1.31 1.25 – 1.42
Shots/game2.64 2.66 2.49 – 2.73

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
lostperson S23Prospect 0.980.541.25 0.90
EyeSucka S23Rival 1.050.61.33 0.99
Slygo21 S23Rival 0.980.471.31 1.03
NJ111_ S22Rival 1.00.421.25 1.04
VickyViksta S24Challenger 1.00.391.46 1.04
LilPrsnWithAnger S25Challenger 0.890.361.44 1.05
Tryhard goblin S20Rival 0.830.51.42 1.05
Rob S24Prospect 0.840.541.23 1.07
SlmRnchr S23Veteran 0.850.591.47 1.08
OG_Cuddles_ S20Prospect 0.930.491.44 1.11

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.