Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 310.12 | 4962 |
|
| Goals | 0.69 | 11 |
|
| Assists | 0.62 | 10 |
|
| Saves | 0.81 | 13 |
|
| Shots | 2.12 | 34 |
|
| Demos | 1.0 | 16 |
|
| Stat | Per game | Overall rank | Rank in Elite |
|---|---|---|---|
| Points | 310.12 | #699 / 1215 | #111 / 179 |
| Goals | 0.69 | #579 / 1215 | #87 / 179 |
| Assists | 0.62 | #297 / 1215 | #51 / 179 |
| Saves | 0.81 | #871 / 1215 | #123 / 179 |
| Demos | 1.0 | #387 / 1215 | #57 / 179 |
56% of the season is played (16 → ~28 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (156 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 4962 | 8684 | 8861 | 8861 | 8763 – 8959 |
| Goals | 11 | 19 | 20 | 19 | 15 – 24 |
| Assists | 10 | 18 | 17 | 17 | 13 – 22 |
| Saves | 13 | 23 | 25 | 28 | 20 – 31 |
| Shots | 34 | 60 | 61 | 61 | 53 – 69 |
| Demos | 16 | 28 | 28 | 27 | 23 – 34 |
| MVPs | 1 | 2 | 2 | 2 | 1 – 4 |
From 16 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 340.2 |
| Avg boost | 53.2 |
| Boost stolen / game | 506.1 |
| % time at 0 boost | 7.3% |
| Avg speed (uu/s) | 1489.2 |
| % supersonic | 13.8% |
| % time high in air | 5.6% |
| Avg distance to ball | 3053.8 |
| % time attacking third | 18.5% |
| Demos / game | 1.0 |
| Demos taken / game | 1.6 |
| Shooting % | 34.4% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Elite | 4 | 0.75 | 2.0 | 0.75 | 342 |
| S21 | Elite | 4 | 0.5 | 0.5 | 2.0 | 372 |
| S22 | Elite | 28 | 0.64 | 0.36 | 1.82 | 376 |
| S23 | Elite | 27 | 0.44 | 0.52 | 1.78 | 352 |
| S24 | Elite | 42 | 0.86 | 0.52 | 1.88 | 373 |
| S25 | Elite | 59 | 0.76 | 0.58 | 1.7 | 377 |
| S26 | Elite | 16 | 0.69 | 0.62 | 0.81 | 340 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 8069 | 3001-3379 | 47% | 393 |
| RSC (official) | 555 | 233-210 | 53% | 387 |
| Non-RSC ranked 3v3 | 542 | 183-192 | 49% | 351 |
| Non-RSC other | 6972 | 2585-2977 | 46% | 397 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.69 | 0.72 | 0.6 – 0.81 |
| Assists/game | 0.62 | 0.59 | 0.56 – 0.65 |
| Saves/game | 0.81 | 1.0 | 0.9 – 1.09 |
| Shots/game | 2.12 | 2.17 | 2.08 – 2.27 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| VeloxcityX | S21 | Contender | 0.6 | 0.62 | 0.95 | 1.02 |
| IlLuSiOnChAoS | S26 | Prospect | 0.69 | 0.62 | 0.83 | 1.10 |
| Logixaal | S22 | Veteran | 0.76 | 0.55 | 1.14 | 1.11 |
| MICKSTERY | S22 | Challenger | 0.8 | 0.5 | 0.9 | 1.14 |
| Rapidz (Goofy and Silly) | S24 | Master | 0.72 | 0.69 | 1.03 | 1.16 |
| Tokifyy | S20 | Prospect | 0.56 | 0.58 | 0.85 | 1.27 |
| doctorprofessor_ | S22 | Challenger | 0.83 | 0.65 | 0.7 | 1.34 |
| turboalpaca | S22 | Challenger | 0.56 | 0.75 | 1.06 | 1.34 |
| Mysty | S22 | Rival | 0.81 | 0.62 | 1.06 | 1.35 |
| dafiya711 | S24 | Rival | 0.89 | 0.57 | 1.07 | 1.36 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.