Stingray

Elite - Legati - 6-10 (0.375)
76 OVR
overall rating (0–100) · 16 games · how is this calculated?
Overall rating 76/100 Tier dominance: 27th (-0.7 SD) Projects as: Elite Role: Playmaker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
1
6% of games
Shot %
32%

Per-game production (percentile within Elite)

StatPer gameTotalPercentile in tier
Points 310.12 4962
14th
Goals 0.69 11
32nd
Assists 0.62 10
60th
Saves 0.81 13
5th
Shots 2.12 34
18th
Demos 1.0 16
50th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Elite
Points310.12 #699 / 1215 #111 / 179
Goals0.69 #579 / 1215 #87 / 179
Assists0.62 #297 / 1215 #51 / 179
Saves0.81 #871 / 1215 #123 / 179
Demos1.0 #387 / 1215 #57 / 179

Season projection

Low confidence

56% of the season is played (16 → ~28 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (156 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 4962 8684 8861 8861 8763 – 8959
Goals 11 19 20 19 15 – 24
Assists 10 18 17 17 13 – 22
Saves 13 23 25 28 20 – 31
Shots 34 60 61 61 53 – 69
Demos 16 28 28 27 23 – 34
MVPs 1 2 2 2 1 – 4

Advanced stats (ballchasing)

Advanced OVR 30 /100

From 16 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 340.2
Avg boost 53.2
Boost stolen / game 506.1
% time at 0 boost 7.3%
Avg speed (uu/s) 1489.2
% supersonic 13.8%
% time high in air 5.6%
Avg distance to ball 3053.8
% time attacking third 18.5%
Demos / game 1.0
Demos taken / game 1.6
Shooting % 34.4%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Elite4 0.752.00.75 342
S21Elite4 0.50.52.0 372
S22Elite28 0.640.361.82 376
S23Elite27 0.440.521.78 352
S24Elite42 0.860.521.88 373
S25Elite59 0.760.581.7 377
S26Elite16 0.690.620.81 340

Beyond RSC - lifetime & other play

External skill estimate: ~78 OVR High confidence — inferred from 542 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 76.
SourceGames RecordWin % Score/g
Lifetime (all)80693001-3379 47% 393
RSC (official)555233-210 53% 387
Non-RSC ranked 3v3542183-192 49% 351
Non-RSC other69722585-2977 46% 397

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.69 0.72 0.6 – 0.81
Assists/game0.62 0.59 0.56 – 0.65
Saves/game0.81 1.0 0.9 – 1.09
Shots/game2.12 2.17 2.08 – 2.27

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
VeloxcityX S21Contender 0.60.620.95 1.02
IlLuSiOnChAoS S26Prospect 0.690.620.83 1.10
Logixaal S22Veteran 0.760.551.14 1.11
MICKSTERY S22Challenger 0.80.50.9 1.14
Rapidz (Goofy and Silly) S24Master 0.720.691.03 1.16
Tokifyy S20Prospect 0.560.580.85 1.27
doctorprofessor_ S22Challenger 0.830.650.7 1.34
turboalpaca S22Challenger 0.560.751.06 1.34
Mysty S22Rival 0.810.621.06 1.35
dafiya711 S24Rival 0.890.571.07 1.36

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.