Strages

Rival - Genasi - 7-1 (0.875)
55 OVR
overall rating (0–100) · 8 games · how is this calculated?
Overall rating 55/100 Tier dominance: 78th (+0.8 SD) Projects as: Rival Role: Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
2
25% of games
Shot %
32%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 337.75 2702
39th
Goals 0.88 7
70th
Assists 0.5 4
40th
Saves 1.0 8
10th
Shots 2.75 22
67th
Demos 1.38 11
80th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Rival
Points337.75 #520 / 1215 #83 / 164
Goals0.88 #275 / 1215 #40 / 164
Assists0.5 #516 / 1215 #74 / 164
Saves1.0 #738 / 1215 #115 / 164
Demos1.38 #184 / 1215 #25 / 164

Season projection

Low confidence

56% of the season is played (8 → ~14 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 2702 4728 4739 4671 – 4807
Goals 7 12 12 9 – 15
Assists 4 7 7 4 – 10
Saves 8 14 15 11 – 19
Shots 22 38 38 32 – 44
Demos 11 19 18 14 – 22
MVPs 2 4 3 2 – 5

Advanced stats (ballchasing)

From 4 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.

Boost / min 370.0
Avg boost 50.2
Boost stolen / game 728.0
% time at 0 boost 11.4%
Avg speed (uu/s) 1519.7
% supersonic 13.4%
% time high in air 3.9%
Avg distance to ball 2886.6
% time attacking third 26.2%
Demos / game 1.8
Demos taken / game 1.2
Shooting % 40.0%

Beyond RSC - lifetime & other play

SourceGames RecordWin % Score/g
Lifetime (all)151-10 9% 337
Non-RSC ranked 3v351-4 20% 350
Non-RSC other100-6 0% 331

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.


Data source: live (rscna.com) - standings & schedule refresh hourly.