SuperThr33s

Contender - Abyss - 9-11 (0.450)
6 OVR
overall rating (0–100) · 20 games · how is this calculated?
Overall rating 6/100 Tier dominance: 10th (-1.1 SD) Projects as: Contender Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
1
5% of games
Shot %
29%

Per-game production (percentile within Contender)

StatPer gameTotalPercentile in tier
Points 250.4 5008
11th
Goals 0.55 11
24th
Assists 0.5 10
52nd
Saves 0.85 17
15th
Shots 1.9 38
20th
Demos 1.15 23
82nd

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Contender
Points250.4 #900 / 1215 #99 / 134
Goals0.55 #758 / 1215 #84 / 134
Assists0.5 #516 / 1215 #47 / 134
Saves0.85 #857 / 1215 #94 / 134
Demos1.15 #299 / 1215 #20 / 134

Season projection

Medium confidence

64% of the season is played (20 → ~31 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 5008 7762 7972 7890 – 8054
Goals 11 17 18 14 – 21
Assists 10 16 15 12 – 19
Saves 17 26 27 22 – 32
Shots 38 59 60 53 – 67
Demos 23 36 35 29 – 40
MVPs 1 2 2 1 – 3

Advanced stats (ballchasing)

Advanced OVR 1 /100

From 17 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 275.7
Avg boost 47.8
Boost stolen / game 307.2
% time at 0 boost 8.7%
Avg speed (uu/s) 1379.7
% supersonic 6.4%
% time high in air 1.4%
Avg distance to ball 3482.1
% time attacking third 16.2%
Demos / game 1.1
Demos taken / game 1.0
Shooting % 22.5%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.47 0.54 0.49 – 0.58
Assists/game0.53 0.5 0.43 – 0.54
Saves/game0.94 1.0 0.86 – 1.14
Shots/game1.82 1.69 1.61 – 1.85

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Sol S18Amateur 0.540.491.08 0.71
kgfan3 S18Contender 0.580.50.92 1.26
Shraggaholic S20Prospect 0.40.461.23 1.26
DefNotMongo. S25Prospect 0.640.570.86 1.27
WILLBONG S23Challenger 0.560.51.26 1.27
SunCeltic S20Contender 0.560.670.78 1.28
VickyViksta S17Challenger 0.50.361.14 1.29
gunz S26Contender 0.620.461.12 1.38
GeneralLeigh91 S23Amateur 0.540.311.0 1.38
Studog43 S25Amateur 0.70.450.91 1.41

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.