T.

Premier - Double Mint - 6-18 (0.250)
👤 Career - also played as LaMelo Ball
95 OVR
overall rating (0–100) · 24 games · how is this calculated?
Overall rating 95/100 Tier dominance: 12th (-1.0 SD) Projects as: Premier Role: Playmaker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
1
4% of games
Shot %
24%

Per-game production (percentile within Premier)

StatPer gameTotalPercentile in tier
Points 327.12 7851
29th
Goals 0.54 13
17th
Assists 0.62 15
56th
Saves 1.12 27
23rd
Shots 2.25 54
23rd
Demos 1.0 24
31st

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Premier
Points327.12 #594 / 1213 #37 / 73
Goals0.54 #752 / 1213 #43 / 73
Assists0.62 #293 / 1213 #21 / 73
Saves1.12 #622 / 1213 #38 / 73
Demos1.0 #381 / 1213 #31 / 73

Season projection

Medium confidence

64% of the season is played (24 → ~37 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (202 games across 6 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 7851 12104 12219 12219 12119 – 12320
Goals 13 20 21 21 17 – 25
Assists 15 23 23 23 19 – 27
Saves 27 42 43 42 37 – 49
Shots 54 83 85 85 76 – 93
Demos 24 37 38 38 32 – 44
MVPs 1 2 2 2 1 – 3

Advanced stats (ballchasing)

Advanced OVR 56 /100

From 20 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 409.8
Avg boost 53.8
Boost stolen / game 574.2
% time at 0 boost 9.2%
Avg speed (uu/s) 1590.5
% supersonic 16.5%
% time high in air 8.1%
Avg distance to ball 2903.7
% time attacking third 20.1%
Demos / game 0.9
Demos taken / game 0.9
Shooting % 25.5%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Premier20 1.20.751.45 401
S21Premier12 0.830.331.42 423
S22Premier32 0.840.560.81 413
S23Premier52 0.850.521.27 437
S24Premier37 0.680.431.05 412
S25Premier49 0.760.671.16 444
S26Premier20 0.650.51.15 410

Beyond RSC - lifetime & other play

External skill estimate: ~86 OVR High confidence — inferred from 298 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 95.
SourceGames RecordWin % Score/g
Lifetime (all)1744771-634 55% 401
Non-RSC ranked 3v3298150-84 64% 364
Non-RSC other1446621-550 53% 409

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.65 0.67 0.6 – 0.7
Assists/game0.5 0.5 0.45 – 0.55
Saves/game1.15 1.17 1.05 – 1.3
Shots/game2.35 2.32 2.21 – 2.43

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Treefrog S24Challenger 0.780.521.04 0.72
AlteredSp4rky S24Rival 0.630.391.08 0.86
FrostyBrew S24Elite 0.60.50.98 0.88
Justin S25Elite 0.690.451.33 0.95
Saucey S23Master 0.670.551.18 0.95
V S14Elite 0.750.51.12 0.96
T. S24Premier 0.680.431.05 0.97
Doty S22Veteran 0.710.481.19 0.98
bradyK- S23Veteran 0.740.61.23 0.99
AyoChil1 S24Rival 0.580.551.4 1.00

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.