TTVst1x4r

Contender - Kodiak Bears - 21-7 (0.750)
27 OVR
overall rating (0–100) · 28 games · how is this calculated?
Overall rating 27/100 Tier dominance: 100th (+4.2 SD) Projects as: Prospect ↑ Overskilled for Contender Role: Striker / Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
18
64% of games
Shot %
39%

Per-game production (percentile within Contender)

StatPer gameTotalPercentile in tier
Points 515.07 14422
99th
Goals 1.71 48
99th
Assists 0.57 16
69th
Saves 1.46 41
82nd
Shots 4.36 122
98th
Demos 1.04 29
77th

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Contender
Points515.07 #3 / 1213 #1 / 134
Goals1.71 #5 / 1213 #1 / 134
Assists0.57 #403 / 1213 #34 / 134
Saves1.46 #299 / 1213 #20 / 134
Demos1.04 #370 / 1213 #25 / 134

Season projection

High confidence

64% of the season is played (28 → ~44 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 14422 22663 21956 21823 – 22090
Goals 48 75 72 64 – 79
Assists 16 25 25 20 – 29
Saves 41 64 63 56 – 71
Shots 122 192 184 172 – 197
Demos 29 46 45 39 – 51
MVPs 18 28 27 22 – 31

Advanced stats (ballchasing)

Advanced OVR 100 /100

From 28 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 453.6
Avg boost 53.2
Boost stolen / game 532.1
% time at 0 boost 12.4%
Avg speed (uu/s) 1586.5
% supersonic 15.3%
% time high in air 5.2%
Avg distance to ball 2710.5
% time attacking third 22.8%
Demos / game 1.0
Demos taken / game 1.1
Shooting % 38.6%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

Medium confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game1.71 1.5 1.3 – 1.62
Assists/game0.57 0.62 0.5 – 0.67
Saves/game1.46 1.36 1.17 – 1.67
Shots/game4.36 3.88 3.7 – 4.08

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
DyLon36 S18Challenger 1.750.331.33 1.62
Yeetn-Skeet S18Veteran 1.440.441.31 1.91
Dougie S18Veteran 1.50.751.0 1.93
MyTyranosaur S22Rival 1.70.651.7 1.99
ashes S13Master 1.620.881.5 2.09
PossiblyZach S19Veteran 1.670.671.08 2.14
Daylon S20Elite 1.580.581.25 2.15
VexingVertigo S17Elite 1.750.621.38 2.16
Light_MCC.yt S18Contender 1.880.621.88 2.21
Lock S20Veteran 1.650.450.85 2.21

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.