Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 255.0 | 1020 |
|
| Goals | 0.25 | 1 |
|
| Assists | 0.25 | 1 |
|
| Saves | 1.0 | 4 |
|
| Shots | 2.25 | 9 |
|
| Demos | 1.0 | 4 |
|
| Stat | Per game | Overall rank | Rank in Premier |
|---|---|---|---|
| Points | 255.0 | #879 / 1213 | #51 / 73 |
| Goals | 0.25 | #896 / 1213 | #50 / 73 |
| Assists | 0.25 | #865 / 1213 | #49 / 73 |
| Saves | 1.0 | #722 / 1213 | #45 / 73 |
| Demos | 1.0 | #381 / 1213 | #31 / 73 |
64% of the season is played (4 → ~6 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (140 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 1020 | 1530 | 1674 | 1674 | 1638 – 1709 |
| Goals | 1 | 2 | 2 | 3 | 1 – 4 |
| Assists | 1 | 2 | 2 | 2 | 1 – 3 |
| Saves | 4 | 6 | 7 | 6 | 4 – 9 |
| Shots | 9 | 14 | 14 | 15 | 11 – 17 |
| Demos | 4 | 6 | 6 | 6 | 4 – 8 |
| MVPs | 0 | 0 | 0 | 0 | 0 – 1 |
From 4 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.
| Boost / min | 480.9 |
| Avg boost | 49.0 |
| Boost stolen / game | 1008.5 |
| % time at 0 boost | 9.8% |
| Avg speed (uu/s) | 1651.6 |
| % supersonic | 23.5% |
| % time high in air | 3.1% |
| Avg distance to ball | 3028.1 |
| % time attacking third | 27.6% |
| Demos / game | 1.0 |
| Demos taken / game | 0.8 |
| Shooting % | 11.1% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S22 | Master | 60 | 1.2 | 0.9 | 1.12 | 414 |
| S23 | Premier | 24 | 0.79 | 0.67 | 0.88 | 405 |
| S24 | Premier | 56 | 0.8 | 0.57 | 1.18 | 440 |
| S26 | Premier | 4 | 0.25 | 0.25 | 1.0 | 481 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 1090 | 483-439 | 52% | 398 |
| RSC (official) | 12 | 5-5 | 50% | 366 |
| Non-RSC ranked 3v3 | 143 | 65-45 | 59% | 350 |
| Non-RSC other | 935 | 413-389 | 51% | 406 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.2 | 1.19 | 1.08 – 1.25 |
| Assists/game | 0.9 | 0.83 | 0.75 – 0.9 |
| Saves/game | 1.12 | 1.25 | 1.09 – 1.33 |
| Shots/game | 3.75 | 3.56 | 3.33 – 3.75 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| bex! | S20 | Master | 1.08 | 0.83 | 1.25 | 1.38 |
| sonder | S19 | Rival | 1.12 | 0.75 | 1.12 | 1.43 |
| AwfulMusic | S23 | Veteran | 1.28 | 0.83 | 0.89 | 1.57 |
| Redfire0817 | S21 | Veteran | 1.15 | 0.65 | 1.15 | 1.58 |
| iSuperiorAlpha | S25 | Rival | 1.3 | 0.88 | 1.42 | 1.58 |
| 13 | S26 | Veteran | 1.06 | 0.81 | 1.22 | 1.61 |
| Kenobs | S14 | Premier | 1.25 | 0.75 | 1.0 | 1.67 |
| dillynmario | S20 | Veteran | 1.5 | 1.0 | 1.0 | 1.68 |
| BLOO | S22 | Elite | 1.12 | 0.62 | 0.75 | 1.75 |
| bucklemyshoe | S14 | Elite | 1.0 | 0.87 | 1.33 | 1.76 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.