Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 364.0 | 11648 |
|
| Goals | 0.94 | 30 |
|
| Assists | 0.41 | 13 |
|
| Saves | 1.28 | 41 |
|
| Shots | 2.94 | 94 |
|
| Demos | 1.59 | 51 |
|
| Stat | Per game | Overall rank | Rank in Elite |
|---|---|---|---|
| Points | 364.0 | #309 / 1213 | #58 / 178 |
| Goals | 0.94 | #220 / 1213 | #28 / 178 |
| Assists | 0.41 | #707 / 1213 | #106 / 178 |
| Saves | 1.28 | #483 / 1213 | #81 / 178 |
| Demos | 1.59 | #119 / 1213 | #18 / 178 |
50% of the season is played (32 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (171 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 11648 | 23296 | 23248 | 23248 | 23062 – 23433 |
| Goals | 30 | 60 | 59 | 59 | 50 – 68 |
| Assists | 13 | 26 | 27 | 28 | 21 – 34 |
| Saves | 41 | 82 | 83 | 83 | 72 – 94 |
| Shots | 94 | 188 | 186 | 189 | 169 – 202 |
| Demos | 51 | 102 | 99 | 101 | 87 – 110 |
| MVPs | 8 | 16 | 15 | 15 | 11 – 20 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 436.4 |
| Avg boost | 52.6 |
| Boost stolen / game | 753.5 |
| % time at 0 boost | 10.0% |
| Avg speed (uu/s) | 1602.4 |
| % supersonic | 17.8% |
| % time high in air | 5.8% |
| Avg distance to ball | 3109.4 |
| % time attacking third | 23.4% |
| Demos / game | 1.6 |
| Demos taken / game | 1.0 |
| Shooting % | 32.8% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S23 | Veteran | 52 | 0.96 | 0.83 | 1.67 | 436 |
| S24 | Elite | 55 | 0.73 | 0.55 | 1.42 | 446 |
| S25 | Elite | 64 | 0.72 | 0.44 | 1.11 | 448 |
| S26 | Elite | 32 | 0.94 | 0.41 | 1.28 | 436 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 2225 | 908-850 | 52% | 391 |
| RSC (official) | 30 | 10-14 | 42% | 356 |
| Non-RSC ranked 3v3 | 208 | 75-73 | 51% | 321 |
| Non-RSC other | 1987 | 823-763 | 52% | 399 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.94 | 0.88 | 0.8 – 0.98 |
| Assists/game | 0.41 | 0.48 | 0.44 – 0.55 |
| Saves/game | 1.28 | 1.27 | 1.25 – 1.39 |
| Shots/game | 2.94 | 2.83 | 2.75 – 2.97 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| AlteredSp4rky | S25 | Challenger | 0.95 | 0.53 | 1.17 | 0.87 |
| Destined Odst666 | S24 | Rival | 0.87 | 0.48 | 1.27 | 0.92 |
| Eclipse | S26 | Premier | 1.03 | 0.44 | 1.25 | 0.92 |
| Talent? | S25 | Elite | 0.72 | 0.44 | 1.11 | 1.08 |
| A Yapping Panda | S24 | Elite | 0.86 | 0.43 | 1.39 | 1.11 |
| Jake | S24 | Veteran | 0.84 | 0.51 | 1.44 | 1.22 |
| honk=bonk | S17 | Master | 0.88 | 0.38 | 1.25 | 1.23 |
| Tsheg | S25 | Premier | 0.8 | 0.48 | 1.3 | 1.25 |
| Luigi | S24 | Premier | 0.75 | 0.46 | 1.48 | 1.26 |
| BankShark | S24 | Veteran | 1.1 | 0.53 | 1.32 | 1.27 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.