Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 656.75 | 2627 |
|
| Goals | 2.75 | 11 |
|
| Assists | 0.75 | 3 |
|
| Saves | 1.5 | 6 |
|
| Shots | 6.5 | 26 |
|
| Demos | 1.0 | 4 |
|
| Stat | Per game | Overall rank | Rank in Premier |
|---|---|---|---|
| Points | 656.75 | #1 / 1213 | #1 / 73 |
| Goals | 2.75 | #1 / 1213 | #1 / 73 |
| Assists | 0.75 | #119 / 1213 | #8 / 73 |
| Saves | 1.5 | #241 / 1213 | #21 / 73 |
| Demos | 1.0 | #381 / 1213 | #31 / 73 |
64% of the season is played (4 → ~6 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (71 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 2627 | 3940 | 3549 | 3549 | 3507 – 3591 |
| Goals | 11 | 16 | 14 | 14 | 12 – 16 |
| Assists | 3 | 4 | 4 | 4 | 3 – 6 |
| Saves | 6 | 9 | 9 | 9 | 7 – 11 |
| Shots | 26 | 39 | 34 | 34 | 30 – 38 |
| Demos | 4 | 6 | 6 | 6 | 4 – 8 |
| MVPs | 3 | 4 | 4 | 4 | 3 – 5 |
From 4 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.
| Boost / min | 352.6 |
| Avg boost | 54.6 |
| Boost stolen / game | 615.2 |
| % time at 0 boost | 6.8% |
| Avg speed (uu/s) | 1484.3 |
| % supersonic | 12.6% |
| % time high in air | 5.8% |
| Avg distance to ball | 3162.6 |
| % time attacking third | 21.1% |
| Demos / game | 1.0 |
| Demos taken / game | 0.8 |
| Shooting % | 42.3% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Premier | 4 | 1.0 | 1.25 | 1.75 | 377 |
| S21 | Premier | 8 | 0.75 | 0.62 | 1.88 | 374 |
| S22 | Premier | 47 | 0.98 | 0.66 | 1.45 | 370 |
| S23 | Premier | 16 | 0.75 | 0.69 | 1.5 | 386 |
| S26 | Premier | 4 | 2.75 | 0.75 | 1.5 | 353 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 2843 | 1227-1033 | 54% | 413 |
| RSC (official) | 3 | 1-2 | 33% | 351 |
| Non-RSC ranked 3v3 | 830 | 341-294 | 54% | 355 |
| Non-RSC other | 2010 | 885-737 | 55% | 437 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.75 | 0.77 | 0.73 – 0.82 |
| Assists/game | 0.69 | 0.66 | 0.62 – 0.72 |
| Saves/game | 1.5 | 1.49 | 1.42 – 1.56 |
| Shots/game | 2.62 | 2.46 | 2.39 – 2.54 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| buxter | S23 | Elite | 0.85 | 0.66 | 1.44 | 0.64 |
| AcX | S23 | Master | 0.76 | 0.64 | 1.56 | 0.66 |
| Kri0s | S25 | Master | 0.76 | 0.7 | 1.54 | 0.73 |
| Joxtrot | S22 | Master | 0.82 | 0.66 | 1.41 | 0.80 |
| hi stats its Snack Time! | S22 | Master | 0.79 | 0.72 | 1.46 | 0.81 |
| Danub | S24 | Rival | 0.71 | 0.59 | 1.31 | 0.84 |
| Rule | S23 | Premier | 0.6 | 0.62 | 1.49 | 0.86 |
| Ninji <3 | S23 | Challenger | 0.93 | 0.66 | 1.38 | 0.87 |
| Infinite | S23 | Master | 0.65 | 0.63 | 1.49 | 0.90 |
| Captain Daddy | S22 | Veteran | 0.81 | 0.77 | 1.46 | 0.91 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.