Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 356.06 | 11394 |
|
| Goals | 0.88 | 28 |
|
| Assists | 0.66 | 21 |
|
| Saves | 1.06 | 34 |
|
| Shots | 2.84 | 91 |
|
| Demos | 1.12 | 36 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 356.06 | #369 / 1215 | #62 / 170 |
| Goals | 0.88 | #275 / 1215 | #42 / 170 |
| Assists | 0.66 | #257 / 1215 | #47 / 170 |
| Saves | 1.06 | #718 / 1215 | #115 / 170 |
| Demos | 1.12 | #313 / 1215 | #53 / 170 |
56% of the season is played (32 → ~57 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 11394 | 20296 | 20285 | 20131 – 20439 |
| Goals | 28 | 50 | 49 | 42 – 57 |
| Assists | 21 | 37 | 37 | 30 – 44 |
| Saves | 34 | 61 | 62 | 54 – 71 |
| Shots | 91 | 162 | 161 | 147 – 175 |
| Demos | 36 | 64 | 64 | 55 – 73 |
| MVPs | 5 | 9 | 9 | 6 – 12 |
From 28 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 434.8 |
| Avg boost | 52.4 |
| Boost stolen / game | 608.9 |
| % time at 0 boost | 12.4% |
| Avg speed (uu/s) | 1549.8 |
| % supersonic | 14.3% |
| % time high in air | 5.8% |
| Avg distance to ball | 2916.4 |
| % time attacking third | 23.4% |
| Demos / game | 1.2 |
| Demos taken / game | 1.2 |
| Shooting % | 28.9% |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.89 | 0.85 | 0.83 – 0.97 |
| Assists/game | 0.68 | 0.67 | 0.61 – 0.7 |
| Saves/game | 1.07 | 1.15 | 1.06 – 1.22 |
| Shots/game | 2.96 | 2.9 | 2.78 – 3.08 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Rzemb1e | S24 | Master | 0.85 | 0.67 | 1.18 | 0.58 |
| TheDarkHero77 | S26 | Veteran | 0.83 | 0.67 | 0.94 | 0.59 |
| snugcore | S23 | Elite | 0.83 | 0.7 | 1.11 | 0.63 |
| turbidd | S26 | Veteran | 0.78 | 0.74 | 1.17 | 0.85 |
| Frenchy | S20 | Master | 0.83 | 0.67 | 1.0 | 0.87 |
| Calc | S20 | Master | 0.83 | 0.58 | 1.17 | 0.90 |
| snugcore | S24 | Elite | 0.73 | 0.61 | 1.11 | 0.94 |
| wall2wall3 | S24 | Elite | 1.05 | 0.65 | 1.15 | 0.94 |
| LMAO Beer Me | S19 | Veteran | 0.83 | 0.5 | 1.08 | 1.05 |
| KamdenRL | S23 | Veteran | 0.82 | 0.57 | 0.96 | 1.07 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.