Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 266.83 | 7738 |
|
| Goals | 0.69 | 20 |
|
| Assists | 0.41 | 12 |
|
| Saves | 0.66 | 19 |
|
| Shots | 1.93 | 56 |
|
| Demos | 0.55 | 16 |
|
| Stat | Per game | Overall rank | Rank in Contender |
|---|---|---|---|
| Points | 266.83 | #867 / 1215 | #93 / 134 |
| Goals | 0.69 | #577 / 1215 | #58 / 134 |
| Assists | 0.41 | #718 / 1215 | #77 / 134 |
| Saves | 0.66 | #919 / 1215 | #104 / 134 |
| Demos | 0.55 | #780 / 1215 | #77 / 134 |
64% of the season is played (29 → ~45 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (111 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 7738 | 12007 | 12181 | 12181 | 12079 – 12283 |
| Goals | 20 | 31 | 31 | 31 | 26 – 36 |
| Assists | 12 | 19 | 19 | 18 | 15 – 23 |
| Saves | 19 | 29 | 31 | 32 | 26 – 37 |
| Shots | 56 | 87 | 88 | 87 | 80 – 97 |
| Demos | 16 | 25 | 26 | 25 | 21 – 31 |
| MVPs | 2 | 3 | 3 | 3 | 2 – 5 |
From 25 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 354.3 |
| Avg boost | 45.6 |
| Boost stolen / game | 408.8 |
| % time at 0 boost | 11.9% |
| Avg speed (uu/s) | 1341.8 |
| % supersonic | 7.3% |
| % time high in air | 2.0% |
| Avg distance to ball | 2880.0 |
| % time attacking third | 22.1% |
| Demos / game | 0.4 |
| Demos taken / game | 1.2 |
| Shooting % | 35.3% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S22 | Contender | 39 | 0.74 | 0.31 | 1.26 | 329 |
| S23 | Prospect | 20 | 0.6 | 0.5 | 1.1 | 330 |
| S25 | Contender | 52 | 0.46 | 0.33 | 1.06 | 336 |
| S26 | Contender | 25 | 0.72 | 0.4 | 0.6 | 354 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6123 | 2306-2437 | 49% | 303 |
| RSC (official) | 118 | 37-53 | 41% | 276 |
| Non-RSC ranked 3v3 | 806 | 266-285 | 48% | 263 |
| Non-RSC other | 5199 | 2003-2099 | 49% | 309 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.72 | 0.75 | 0.65 – 0.88 |
| Assists/game | 0.4 | 0.43 | 0.4 – 0.5 |
| Saves/game | 0.6 | 0.75 | 0.58 – 0.84 |
| Shots/game | 2.04 | 2.18 | 1.98 – 2.37 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Flying__Ferret | S23 | Amateur | 0.77 | 0.41 | 0.77 | 1.06 |
| MasterOfDaTurtle | S22 | Amateur | 0.64 | 0.43 | 0.36 | 1.15 |
| FULLBL00DN8V | S22 | Amateur | 0.7 | 0.43 | 0.7 | 1.18 |
| ONLYSLIM2198 | S17 | Amateur | 0.79 | 0.43 | 0.5 | 1.20 |
| Carno | S19 | Contender | 0.64 | 0.46 | 0.82 | 1.35 |
| Brillo_padd | S24 | Challenger | 0.76 | 0.36 | 0.76 | 1.37 |
| CBHIPHOP77 | S14 | Amateur | 0.67 | 0.42 | 0.72 | 1.42 |
| iiHeapCheap | S25 | Contender | 0.94 | 0.39 | 0.61 | 1.52 |
| Carno | S26 | Contender | 0.66 | 0.5 | 0.94 | 1.54 |
| Carno | S23 | Prospect | 0.79 | 0.55 | 0.83 | 1.59 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.