Timbo

Master - Glacier Mint - 1-3 (0.250)
89 OVR
overall rating (0–100) · 4 games · how is this calculated?
Overall rating 89/100 Tier dominance: 38th (-0.5 SD) Projects as: Master Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
0
0% of games
Shot %
75%

Per-game production (percentile within Master)

StatPer gameTotalPercentile in tier
Points 207.5 830
3rd
Goals 0.75 3
47th
Assists 0.0 0
0th
Saves 0.25 1
3rd
Shots 1.0 4
0th
Demos 1.5 6
72nd

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Master
Points207.5 #931 / 1213 #76 / 107
Goals0.75 #443 / 1213 #37 / 107
Assists0.0 #915 / 1213 #71 / 107
Saves0.25 #931 / 1213 #75 / 107
Demos1.5 #139 / 1213 #21 / 107

Season projection

Low confidence

60% of the season is played (4 → ~7 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (162 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 830 1452 1740 1740 1697 – 1783
Goals 3 5 5 6 3 – 7
Assists 0 0 1 1 0 – 2
Saves 1 2 4 4 2 – 6
Shots 4 7 10 11 7 – 14
Demos 6 10 10 9 7 – 13
MVPs 0 0 0 0 0 – 1

Advanced stats (ballchasing)

From 4 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.

Boost / min 373.3
Avg boost 51.9
Boost stolen / game 579.8
% time at 0 boost 8.8%
Avg speed (uu/s) 1517.3
% supersonic 11.6%
% time high in air 4.9%
Avg distance to ball 3139.0
% time attacking third 19.5%
Demos / game 1.5
Demos taken / game 0.8
Shooting % 75.0%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Master11 0.820.361.27 353
S21Master24 0.540.421.25 326
S22Elite8 0.620.881.75 359
S23Elite55 1.00.671.36 366
S24Elite64 1.170.771.14 384
S25Master1 0.00.00.0 379
S26Master4 0.750.00.25 373

Beyond RSC - lifetime & other play

External skill estimate: ~63 OVR High confidence — inferred from 498 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 89.
SourceGames RecordWin % Score/g
Lifetime (all)63902732-2317 54% 371
RSC (official)3818-10 64% 332
Non-RSC ranked 3v3498225-157 59% 327
Non-RSC other58542489-2150 54% 375

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game1.17 1.1 1.06 – 1.17
Assists/game0.77 0.73 0.67 – 0.77
Saves/game1.14 1.22 1.14 – 1.35
Shots/game3.12 3.2 3.08 – 3.35

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
IIIYummyIII S22Rival 1.190.751.12 0.74
Divine S23Premier 1.090.731.18 0.91
Larkspur S23Prospect 1.030.731.14 0.98
yoshawatt S25Prospect 1.070.721.0 0.99
NoobZ S20Elite 1.260.651.22 1.04
Metatonixz S23Veteran 1.120.71.12 1.07
Buck S24Elite 0.980.761.17 1.09
WP_Merciless S24Veteran 1.230.621.27 1.10
xZoarny S21Veteran 1.070.81.07 1.10
BaldManStreamer S24Veteran 1.260.821.39 1.10

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.