Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 391.9 | 7838 |
|
| Goals | 0.9 | 18 |
|
| Assists | 0.45 | 9 |
|
| Saves | 1.65 | 33 |
|
| Shots | 3.05 | 61 |
|
| Demos | 0.8 | 16 |
|
| Stat | Per game | Overall rank | Rank in Premier |
|---|---|---|---|
| Points | 391.9 | #157 / 1213 | #16 / 73 |
| Goals | 0.9 | #264 / 1213 | #14 / 73 |
| Assists | 0.45 | #630 / 1213 | #39 / 73 |
| Saves | 1.65 | #147 / 1213 | #13 / 73 |
| Demos | 0.8 | #585 / 1213 | #42 / 73 |
64% of the season is played (20 → ~31 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (145 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 7838 | 12149 | 12057 | 12057 | 11959 – 12156 |
| Goals | 18 | 28 | 28 | 27 | 23 – 32 |
| Assists | 9 | 14 | 14 | 15 | 11 – 18 |
| Saves | 33 | 51 | 50 | 50 | 44 – 57 |
| Shots | 61 | 95 | 94 | 93 | 85 – 102 |
| Demos | 16 | 25 | 26 | 25 | 21 – 31 |
| MVPs | 5 | 8 | 7 | 7 | 5 – 10 |
From 20 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 367.1 |
| Avg boost | 50.1 |
| Boost stolen / game | 487.2 |
| % time at 0 boost | 9.3% |
| Avg speed (uu/s) | 1572.8 |
| % supersonic | 13.8% |
| % time high in air | 5.2% |
| Avg distance to ball | 3090.4 |
| % time attacking third | 22.4% |
| Demos / game | 0.8 |
| Demos taken / game | 1.2 |
| Shooting % | 31.0% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Elite | 12 | 0.83 | 0.5 | 2.08 | 353 |
| S21 | Elite | 11 | 0.46 | 0.09 | 1.0 | 326 |
| S22 | Veteran | 31 | 0.61 | 0.68 | 1.32 | 339 |
| S23 | Veteran | 43 | 0.93 | 0.56 | 1.4 | 334 |
| S24 | Elite | 5 | 1.0 | 0.8 | 2.0 | 374 |
| S25 | Veteran | 48 | 0.83 | 0.69 | 1.29 | 340 |
| S26 | Veteran | 20 | 0.9 | 0.45 | 1.65 | 367 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6054 | 2408-2504 | 49% | 368 |
| RSC (official) | 38 | 16-16 | 50% | 386 |
| Non-RSC ranked 3v3 | 647 | 217-276 | 44% | 320 |
| Non-RSC other | 5369 | 2175-2212 | 50% | 373 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.9 | 0.88 | 0.84 – 0.95 |
| Assists/game | 0.45 | 0.5 | 0.4 – 0.52 |
| Saves/game | 1.65 | 1.5 | 1.41 – 1.59 |
| Shots/game | 3.05 | 2.91 | 2.75 – 3.08 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Sw.ish | S23 | Master | 0.96 | 0.52 | 1.56 | 0.92 |
| zack | S21 | Elite | 0.88 | 0.38 | 1.62 | 1.02 |
| Ocular8 | S25 | Veteran | 0.92 | 0.42 | 1.5 | 1.04 |
| PayloSoul | S20 | Master | 0.92 | 0.5 | 1.42 | 1.11 |
| JazzMagic. | S22 | Rival | 1.0 | 0.31 | 1.69 | 1.13 |
| Dr.Ukulele | S20 | Rival | 1.06 | 0.44 | 1.5 | 1.15 |
| zoarnyrl | S23 | Elite | 0.95 | 0.4 | 1.6 | 1.15 |
| magician snack time | S23 | Elite | 1.0 | 0.48 | 1.61 | 1.15 |
| machu | S13 | Veteran | 0.85 | 0.5 | 1.4 | 1.16 |
| stimeey99 | S19 | Elite | 0.88 | 0.38 | 1.5 | 1.19 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Note: this name has 2 entries (e.g. a substitute in another tier); showing the most-played one.
Data source: live (rscna.com) - standings & schedule refresh hourly.