Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 354.65 | 12058 |
|
| Goals | 0.71 | 24 |
|
| Assists | 0.76 | 26 |
|
| Saves | 1.35 | 46 |
|
| Shots | 2.18 | 74 |
|
| Demos | 1.65 | 56 |
|
| Stat | Per game | Overall rank | Rank in Elite |
|---|---|---|---|
| Points | 354.65 | #382 / 1215 | #74 / 179 |
| Goals | 0.71 | #547 / 1215 | #81 / 179 |
| Assists | 0.76 | #110 / 1215 | #21 / 179 |
| Saves | 1.35 | #418 / 1215 | #73 / 179 |
| Demos | 1.65 | #100 / 1215 | #14 / 179 |
56% of the season is played (34 → ~60 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (130 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 12058 | 21279 | 21278 | 21278 | 21122 – 21435 |
| Goals | 24 | 42 | 43 | 42 | 36 – 50 |
| Assists | 26 | 46 | 45 | 45 | 38 – 52 |
| Saves | 46 | 81 | 81 | 82 | 72 – 91 |
| Shots | 74 | 131 | 133 | 132 | 120 – 145 |
| Demos | 56 | 99 | 96 | 100 | 86 – 106 |
| MVPs | 8 | 14 | 14 | 14 | 10 – 18 |
From 30 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 449.7 |
| Avg boost | 48.3 |
| Boost stolen / game | 626.4 |
| % time at 0 boost | 14.5% |
| Avg speed (uu/s) | 1597.1 |
| % supersonic | 18.6% |
| % time high in air | 6.4% |
| Avg distance to ball | 2911.6 |
| % time attacking third | 22.0% |
| Demos / game | 1.7 |
| Demos taken / game | 0.9 |
| Shooting % | 29.2% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S22 | Elite | 7 | 0.14 | 0.57 | 1.29 | 444 |
| S23 | Elite | 60 | 0.77 | 0.57 | 1.47 | 442 |
| S24 | Elite | 13 | 0.15 | 0.85 | 1.08 | 461 |
| S25 | Elite | 57 | 0.51 | 0.56 | 1.63 | 439 |
| S26 | Elite | 30 | 0.73 | 0.73 | 1.37 | 450 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 4981 | 1816-2099 | 46% | 372 |
| RSC (official) | 12 | 2-4 | 33% | 276 |
| Non-RSC ranked 3v3 | 552 | 201-204 | 50% | 300 |
| Non-RSC other | 4417 | 1613-1891 | 46% | 382 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.77 | 0.8 | 0.77 – 0.86 |
| Assists/game | 0.57 | 0.56 | 0.47 – 0.6 |
| Saves/game | 1.47 | 1.44 | 1.31 – 1.55 |
| Shots/game | 2.55 | 2.65 | 2.52 – 2.79 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Secretariat | S26 | Elite | 0.77 | 0.65 | 1.31 | 0.95 |
| yillow | S24 | Master | 0.8 | 0.52 | 1.62 | 1.16 |
| Tech Ty. | S21 | Master | 0.86 | 0.56 | 1.47 | 1.16 |
| Melon | S21 | Veteran | 0.81 | 0.42 | 1.31 | 1.19 |
| The_Wheelman_95 | S24 | Veteran | 0.61 | 0.61 | 1.21 | 1.22 |
| Lil Windex | S24 | Elite | 0.84 | 0.49 | 1.37 | 1.23 |
| A Yapping Panda | S25 | Elite | 0.88 | 0.73 | 1.31 | 1.25 |
| N0TTopmarx | S24 | Rival | 0.8 | 0.4 | 1.54 | 1.28 |
| Destined Odst666 | S24 | Rival | 0.87 | 0.48 | 1.27 | 1.30 |
| A Yapping Panda | S24 | Elite | 0.86 | 0.43 | 1.39 | 1.33 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.