Vaz1fy.

Veteran - Dread - 10-13 (0.435)
61 OVR
overall rating (0–100) · 23 games · how is this calculated?
Overall rating 61/100 Tier dominance: 19th (-0.8 SD) Projects as: Veteran Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
4
17% of games
Shot %
31%

Per-game production (percentile within Veteran)

StatPer gameTotalPercentile in tier
Points 337.43 7761
34th
Goals 0.61 14
22nd
Assists 0.65 15
63rd
Saves 1.52 35
68th
Shots 1.96 45
10th
Demos 0.87 20
40th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Veteran
Points337.43 #522 / 1215 #90 / 170
Goals0.61 #687 / 1215 #106 / 170
Assists0.65 #269 / 1215 #50 / 170
Saves1.52 #234 / 1215 #44 / 170
Demos0.87 #537 / 1215 #82 / 170

Season projection

Medium confidence

56% of the season is played (23 → ~41 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (50 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 7761 13835 13912 13912 13786 – 14038
Goals 14 25 26 27 20 – 31
Assists 15 27 26 25 21 – 32
Saves 35 62 62 62 53 – 70
Shots 45 80 83 83 73 – 93
Demos 20 36 37 36 30 – 43
MVPs 4 7 7 7 4 – 10

Advanced stats (ballchasing)

Advanced OVR 22 /100

From 23 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 350.8
Avg boost 44.1
Boost stolen / game 382.8
% time at 0 boost 14.0%
Avg speed (uu/s) 1461.1
% supersonic 11.3%
% time high in air 3.8%
Avg distance to ball 3009.0
% time attacking third 18.5%
Demos / game 1.0
Demos taken / game 1.5
Shooting % 36.2%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Veteran50 0.90.381.42 329
S26Veteran23 0.520.71.35 351

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.52 0.52 0.41 – 0.58
Assists/game0.7 0.67 0.62 – 0.75
Saves/game1.35 1.38 1.25 – 1.42
Shots/game1.83 2.0 1.8 – 2.12

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
GrandPlat S24Master 0.520.711.38 0.63
StruttRL S20Challenger 0.530.681.42 0.73
BaldManStreamer S25Elite 0.40.61.3 0.82
trock S25Veteran 0.570.731.46 0.84
hoyci S21Veteran 0.70.651.35 0.91
Boulder S18Challenger 0.50.571.5 0.93
Leoniis. S17Premier 0.580.671.33 1.07
Arbartenn S20Elite 0.380.621.25 1.07
batman S24Amateur 0.670.751.25 1.11
Humble Potato S23Veteran 0.410.621.59 1.12

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.