Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 353.52 | 8131 |
|
| Goals | 0.96 | 22 |
|
| Assists | 0.3 | 7 |
|
| Saves | 1.13 | 26 |
|
| Shots | 2.78 | 64 |
|
| Demos | 0.61 | 14 |
|
| Stat | Per game | Overall rank | Rank in Challenger |
|---|---|---|---|
| Points | 353.52 | #393 / 1215 | #49 / 166 |
| Goals | 0.96 | #200 / 1215 | #33 / 166 |
| Assists | 0.3 | #854 / 1215 | #118 / 166 |
| Saves | 1.13 | #652 / 1215 | #96 / 166 |
| Demos | 0.61 | #748 / 1215 | #98 / 166 |
60% of the season is played (23 → ~38 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (190 games across 6 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 8131 | 13434 | 13387 | 13387 | 13273 – 13500 |
| Goals | 22 | 36 | 36 | 36 | 30 – 41 |
| Assists | 7 | 12 | 12 | 12 | 9 – 16 |
| Saves | 26 | 43 | 44 | 44 | 37 – 50 |
| Shots | 64 | 106 | 105 | 104 | 95 – 115 |
| Demos | 14 | 23 | 25 | 23 | 19 – 30 |
| MVPs | 2 | 3 | 4 | 4 | 2 – 6 |
From 21 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 278.4 |
| Avg boost | 45.1 |
| Boost stolen / game | 355.5 |
| % time at 0 boost | 7.6% |
| Avg speed (uu/s) | 1375.4 |
| % supersonic | 6.8% |
| % time high in air | 3.3% |
| Avg distance to ball | 3186.8 |
| % time attacking third | 16.7% |
| Demos / game | 0.5 |
| Demos taken / game | 1.3 |
| Shooting % | 36.5% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Challenger | 12 | 1.08 | 0.5 | 1.33 | 301 |
| S21 | Challenger | 14 | 0.86 | 0.21 | 1.79 | 295 |
| S22 | Challenger | 23 | 0.52 | 0.39 | 1.7 | 306 |
| S23 | Challenger | 33 | 0.64 | 0.61 | 1.24 | 295 |
| S24 | Challenger | 59 | 1.0 | 0.39 | 1.46 | 302 |
| S25 | Challenger | 49 | 0.76 | 0.51 | 1.1 | 278 |
| S26 | Challenger | 21 | 1.05 | 0.33 | 1.24 | 278 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6995 | 2576-2998 | 46% | 330 |
| RSC (official) | 82 | 33-36 | 48% | 318 |
| Non-RSC ranked 3v3 | 514 | 185-197 | 48% | 284 |
| Non-RSC other | 6399 | 2358-2765 | 46% | 334 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.05 | 0.93 | 0.86 – 1.0 |
| Assists/game | 0.33 | 0.38 | 0.33 – 0.45 |
| Saves/game | 1.24 | 1.29 | 1.04 – 1.34 |
| Shots/game | 2.86 | 2.57 | 2.38 – 2.68 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Chulainn | S26 | Prospect | 0.82 | 0.32 | 1.27 | 1.11 |
| DrivingWebster | S14 | Prospect | 1.08 | 0.33 | 1.17 | 1.19 |
| Haro.- | S14 | Amateur | 1.06 | 0.37 | 1.17 | 1.21 |
| MaChInImEr | S13 | Amateur | 1.25 | 0.38 | 1.0 | 1.25 |
| frankieeagle | S25 | Prospect | 1.0 | 0.25 | 0.92 | 1.28 |
| IzumI._._. | S24 | Amateur | 0.93 | 0.45 | 1.27 | 1.28 |
| Calicat01 | S23 | Challenger | 0.98 | 0.48 | 1.33 | 1.31 |
| Tyson_WA | S24 | Prospect | 0.86 | 0.5 | 1.04 | 1.43 |
| BlackCoop03 | S23 | Challenger | 0.86 | 0.35 | 1.42 | 1.43 |
| IzumI._._. | S26 | Contender | 1.03 | 0.32 | 1.29 | 1.44 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.