Wafe

Elite - Pixel Picassos - 13-19 (0.406)
75 OVR
overall rating (0–100) · 32 games · how is this calculated?
Overall rating 75/100 Tier dominance: 18th (-0.9 SD) Projects as: Elite Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
2
6% of games
Shot %
33%

Per-game production (percentile within Elite)

StatPer gameTotalPercentile in tier
Points 336.78 10777
33rd
Goals 0.72 23
38th
Assists 0.38 12
12th
Saves 1.22 39
28th
Shots 2.19 70
22nd
Demos 1.16 37
64th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Elite
Points336.78 #526 / 1215 #86 / 179
Goals0.72 #535 / 1215 #79 / 179
Assists0.38 #761 / 1215 #111 / 179
Saves1.22 #562 / 1215 #92 / 179
Demos1.16 #293 / 1215 #45 / 179

Season projection

Medium confidence

56% of the season is played (32 → ~57 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (202 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 10777 19197 19285 19285 19135 – 19436
Goals 23 41 41 40 34 – 48
Assists 12 21 22 23 17 – 28
Saves 39 69 70 70 61 – 79
Shots 70 125 127 126 114 – 139
Demos 37 66 65 66 57 – 74
MVPs 2 4 4 4 2 – 6

Advanced stats (ballchasing)

Advanced OVR 62 /100

From 28 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 430.7
Avg boost 47.3
Boost stolen / game 582.4
% time at 0 boost 12.9%
Avg speed (uu/s) 1477.8
% supersonic 12.5%
% time high in air 5.7%
Avg distance to ball 2857.9
% time attacking third 19.0%
Demos / game 1.0
Demos taken / game 1.0
Shooting % 34.7%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S21Veteran4 0.750.751.0 445
S22Veteran62 0.810.531.42 437
S23Elite38 0.50.51.29 445
S24Elite39 0.540.461.18 440
S25Elite63 0.60.841.1 449
S26Elite28 0.710.431.14 431

Beyond RSC - lifetime & other play

External skill estimate: ~54 OVR High confidence — inferred from 1163 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 75.
SourceGames RecordWin % Score/g
Lifetime (all)64372660-2426 52% 389
RSC (official)5827-18 60% 323
Non-RSC ranked 3v31163442-417 51% 313
Non-RSC other52162191-1991 52% 407

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.71 0.68 0.64 – 0.78
Assists/game0.43 0.48 0.41 – 0.51
Saves/game1.14 1.19 1.12 – 1.26
Shots/game2.18 2.23 2.07 – 2.34

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Wavy S22Rival 0.580.421.25 1.02
BankShark S22Rival 0.790.51.17 1.02
itsu_desu S25Prospect 0.780.381.12 1.02
Smoky. S26Prospect 0.770.581.23 1.08
DaddyBobGaming S26Contender 0.70.371.0 1.08
D/\MN D/\NIEL S25Prospect 0.810.51.11 1.11
Pablo v2 S20Prospect 0.680.571.26 1.11
MateItsNate S13Master 0.670.51.08 1.12
LoonaKami S25Elite 0.760.491.33 1.14
rozi- S23Elite 0.620.591.22 1.18

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.