Whitlock7

Premier - Super Clusters - 15-13 (0.536)
100 OVR
overall rating (0–100) · 28 games · how is this calculated?
Overall rating 100/100 Tier dominance: 96th (+1.9 SD) Projects as: Premier Role: Striker / Playmaker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
9
32% of games
Shot %
26%

Per-game production (percentile within Premier)

StatPer gameTotalPercentile in tier
Points 459.11 12855
92nd
Goals 1.0 28
77th
Assists 0.75 21
77th
Saves 1.57 44
63rd
Shots 3.82 107
96th
Demos 1.71 48
77th

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Premier
Points459.11 #14 / 1213 #4 / 73
Goals1.0 #139 / 1213 #10 / 73
Assists0.75 #119 / 1213 #8 / 73
Saves1.57 #191 / 1213 #18 / 73
Demos1.71 #93 / 1213 #12 / 73

Season projection

High confidence

64% of the season is played (28 → ~44 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 12855 20201 19858 19729 – 19987
Goals 28 44 43 37 – 49
Assists 21 33 32 27 – 38
Saves 44 69 69 61 – 76
Shots 107 168 164 153 – 176
Demos 48 75 74 66 – 82
MVPs 9 14 14 10 – 17

Advanced stats (ballchasing)

Advanced OVR 97 /100

From 28 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 412.7
Avg boost 55.9
Boost stolen / game 732.7
% time at 0 boost 7.1%
Avg speed (uu/s) 1558.7
% supersonic 17.7%
% time high in air 6.9%
Avg distance to ball 2794.0
% time attacking third 25.0%
Demos / game 1.7
Demos taken / game 1.2
Shooting % 25.9%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

Medium confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game1.0 1.05 0.97 – 1.12
Assists/game0.75 0.75 0.66 – 0.81
Saves/game1.57 1.45 1.29 – 1.5
Shots/game3.82 3.33 3.19 – 3.58

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
kRs^^ S24Master 1.020.751.3 1.38
Talent? S23Veteran 0.960.831.67 1.40
kRs^^ S22Master 1.050.631.26 1.45
JUICY S22Elite 1.130.871.67 1.56
Slvr. S23Elite 1.080.641.45 1.56
ha ha boo. S23Premier 1.070.751.46 1.65
bex! S20Master 1.080.831.25 1.66
p?rc S25Veteran 1.170.751.5 1.66
Diamond ^.^ S22Master 1.020.681.3 1.67
StorchBurn S25Challenger 0.920.731.19 1.68

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.