Xdraco0

Rival - Prowlers - 9-8 (0.529)
49 OVR
overall rating (0–100) · 17 games · how is this calculated?
Overall rating 49/100 Tier dominance: 35th (-0.5 SD) Projects as: Rival Role: Playmaker / Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
1
6% of games
Shot %
25%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 314.59 5348
27th
Goals 0.47 8
14th
Assists 0.76 13
89th
Saves 1.47 25
70th
Shots 1.88 32
15th
Demos 1.53 26
89th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Rival
Points314.59 #679 / 1215 #99 / 164
Goals0.47 #831 / 1215 #115 / 164
Assists0.76 #110 / 1215 #15 / 164
Saves1.47 #296 / 1215 #40 / 164
Demos1.53 #125 / 1215 #15 / 164

Season projection

Low confidence

56% of the season is played (17 → ~30 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (146 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 5348 9438 9548 9548 9446 – 9651
Goals 8 14 15 16 11 – 19
Assists 13 23 22 22 17 – 27
Saves 25 44 44 43 37 – 50
Shots 32 56 59 60 51 – 67
Demos 26 46 44 44 37 – 51
MVPs 1 2 2 2 1 – 4

Advanced stats (ballchasing)

Advanced OVR 38 /100

From 15 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 426.7
Avg boost 48.5
Boost stolen / game 582.0
% time at 0 boost 13.4%
Avg speed (uu/s) 1523.9
% supersonic 14.5%
% time high in air 2.6%
Avg distance to ball 3070.9
% time attacking third 20.4%
Demos / game 1.3
Demos taken / game 1.3
Shooting % 23.3%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S21Rival7 0.570.431.43 434
S22Rival4 1.00.751.0 442
S23Rival44 0.860.611.3 437
S24Rival55 0.910.491.2 437
S25Rival47 0.490.661.08 455
S26Rival15 0.470.871.6 427

Historical analysis - data: Official · All seasons (change in the nav)


Data source: live (rscna.com) - standings & schedule refresh hourly.