Yovanny

Elite - Menthol - 2-3 (0.400)
80 OVR
overall rating (0–100) · 5 games · how is this calculated?
Overall rating 80/100 Tier dominance: 52nd (-0.1 SD) Projects as: Elite Role: Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
0
0% of games
Shot %
42%

Per-game production (percentile within Elite)

StatPer gameTotalPercentile in tier
Points 362.6 1813
54th
Goals 1.0 5
85th
Assists 0.6 3
54th
Saves 0.8 4
3rd
Shots 2.4 12
33rd
Demos 1.4 7
78th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Elite
Points362.6 #322 / 1215 #59 / 179
Goals1.0 #132 / 1215 #13 / 179
Assists0.6 #344 / 1215 #56 / 179
Saves0.8 #875 / 1215 #124 / 179
Demos1.4 #168 / 1215 #29 / 179

Season projection

Low confidence

56% of the season is played (5 → ~9 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (55 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 1813 3263 3244 3244 3188 – 3299
Goals 5 9 8 9 6 – 11
Assists 3 5 5 6 3 – 8
Saves 4 7 9 9 5 – 12
Shots 12 22 22 23 17 – 27
Demos 7 13 12 14 9 – 15
MVPs 0 0 0 0 0 – 1

Advanced stats (ballchasing)

From 5 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.

Boost / min 419.1
Avg boost 44.5
Boost stolen / game 469.8
% time at 0 boost 19.9%
Avg speed (uu/s) 1609.5
% supersonic 20.1%
% time high in air 4.4%
Avg distance to ball 3081.4
% time attacking third 17.5%
Demos / game 1.4
Demos taken / game 2.4
Shooting % 40.0%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Veteran55 1.00.861.34 445
S26Elite5 1.00.60.8 419

Beyond RSC - lifetime & other play

External skill estimate: ~80 OVR High confidence — inferred from 464 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 80.
SourceGames RecordWin % Score/g
Lifetime (all)1234518-498 51% 407
RSC (official)63-2 60% 384
Non-RSC ranked 3v3464184-188 49% 353
Non-RSC other764331-308 52% 440

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)


Data source: live (rscna.com) - standings & schedule refresh hourly.