Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 302.31 | 9674 |
|
| Goals | 0.66 | 21 |
|
| Assists | 0.44 | 14 |
|
| Saves | 0.94 | 30 |
|
| Shots | 2.91 | 93 |
|
| Demos | 0.78 | 25 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 302.31 | #738 / 1215 | #123 / 170 |
| Goals | 0.66 | #626 / 1215 | #96 / 170 |
| Assists | 0.44 | #668 / 1215 | #106 / 170 |
| Saves | 0.94 | #820 / 1215 | #127 / 170 |
| Demos | 0.78 | #609 / 1215 | #94 / 170 |
56% of the season is played (32 → ~57 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (109 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 9674 | 17232 | 17490 | 17490 | 17346 – 17635 |
| Goals | 21 | 37 | 38 | 39 | 31 – 45 |
| Assists | 14 | 25 | 26 | 26 | 20 – 31 |
| Saves | 30 | 53 | 56 | 54 | 47 – 64 |
| Shots | 93 | 166 | 164 | 166 | 150 – 178 |
| Demos | 25 | 45 | 46 | 44 | 39 – 54 |
| MVPs | 3 | 5 | 6 | 6 | 3 – 8 |
From 29 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 399.9 |
| Avg boost | 46.4 |
| Boost stolen / game | 515.0 |
| % time at 0 boost | 12.2% |
| Avg speed (uu/s) | 1485.3 |
| % supersonic | 11.0% |
| % time high in air | 4.5% |
| Avg distance to ball | 2961.8 |
| % time attacking third | 20.9% |
| Demos / game | 0.8 |
| Demos taken / game | 0.5 |
| Shooting % | 23.0% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S22 | Rival | 19 | 1.1 | 0.58 | 1.26 | 395 |
| S23 | Veteran | 52 | 0.9 | 0.54 | 1.12 | 409 |
| S24 | Elite | 7 | 0.43 | 0.14 | 2.0 | 389 |
| S25 | Veteran | 38 | 0.74 | 0.68 | 0.97 | 421 |
| S26 | Veteran | 29 | 0.69 | 0.41 | 1.0 | 400 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 785 | 293-314 | 48% | 335 |
| RSC (official) | 10 | 4-3 | 57% | 292 |
| Non-RSC ranked 3v3 | 21 | 5-13 | 28% | 247 |
| Non-RSC other | 754 | 284-298 | 49% | 338 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.69 | 0.76 | 0.7 – 0.84 |
| Assists/game | 0.41 | 0.46 | 0.39 – 0.51 |
| Saves/game | 1.0 | 1.11 | 1.04 – 1.18 |
| Shots/game | 2.93 | 2.66 | 2.6 – 2.82 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| M1TNS | S24 | Elite | 0.79 | 0.46 | 1.11 | 0.90 |
| Rampage | S24 | Rival | 0.56 | 0.44 | 1.09 | 0.90 |
| galacticcccc | S22 | Veteran | 0.67 | 0.44 | 1.0 | 0.95 |
| IlLuSiOnChAoS | S20 | Prospect | 0.62 | 0.35 | 0.96 | 0.96 |
| slendda | S25 | Rival | 0.84 | 0.51 | 1.14 | 1.07 |
| Pivot97 | S20 | Prospect | 0.83 | 0.46 | 1.03 | 1.08 |
| Shrek Is The Best Anime | S22 | Rival | 0.73 | 0.36 | 1.09 | 1.12 |
| slurp | S14 | Elite | 0.62 | 0.38 | 1.31 | 1.12 |
| Dirt D Dan | S23 | Veteran | 0.64 | 0.39 | 0.9 | 1.15 |
| dyl | S23 | Challenger | 0.78 | 0.39 | 1.35 | 1.16 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.