bees .

Challenger - Scarabs - 5-4 (0.556)
39 OVR
overall rating (0–100) · 9 games · how is this calculated?
Overall rating 39/100 Tier dominance: 63rd (+0.1 SD) Projects as: Challenger Role: Playmaker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
2
22% of games
Shot %
37%

Per-game production (percentile within Challenger)

StatPer gameTotalPercentile in tier
Points 356.33 3207
65th
Goals 0.78 7
55th
Assists 1.11 10
98th
Saves 0.89 8
7th
Shots 2.11 19
17th
Demos 0.44 4
11th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Challenger
Points356.33 #368 / 1215 #46 / 166
Goals0.78 #426 / 1215 #60 / 166
Assists1.11 #7 / 1215 #2 / 166
Saves0.89 #841 / 1215 #124 / 166
Demos0.44 #854 / 1215 #117 / 166

Season projection

Low confidence

60% of the season is played (9 → ~15 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 3207 5345 5303 5234 – 5371
Goals 7 12 12 8 – 15
Assists 10 17 15 12 – 18
Saves 8 13 14 11 – 18
Shots 19 32 33 27 – 38
Demos 4 7 8 5 – 11
MVPs 2 3 3 2 – 5

Advanced stats (ballchasing)

From 7 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.

Boost / min 355.8
Avg boost 49.0
Boost stolen / game 266.4
% time at 0 boost 11.7%
Avg speed (uu/s) 1513.4
% supersonic 10.9%
% time high in air 4.7%
Avg distance to ball 2943.8
% time attacking third 15.7%
Demos / game 0.3
Demos taken / game 1.4
Shooting % 29.5%

Data source: live (rscna.com) - standings & schedule refresh hourly.