chulainn

Prospect - Earth - 11-15 (0.423)
19 OVR
overall rating (0–100) · 26 games · how is this calculated?
Overall rating 19/100 Tier dominance: 17th (-1.0 SD) Projects as: Prospect Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
2
8% of games
Shot %
31%

Per-game production (percentile within Prospect)

StatPer gameTotalPercentile in tier
Points 334.04 8685
50th
Goals 0.81 21
59th
Assists 0.38 10
23rd
Saves 1.31 34
60th
Shots 2.58 67
59th
Demos 0.65 17
29th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Prospect
Points334.04 #547 / 1215 #66 / 161
Goals0.81 #381 / 1215 #55 / 161
Assists0.38 #750 / 1215 #101 / 161
Saves1.31 #464 / 1215 #53 / 161
Demos0.65 #718 / 1215 #95 / 161

Season projection

High confidence

60% of the season is played (26 → ~43 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (20 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 8685 14364 14350 14350 14232 – 14468
Goals 21 35 34 34 29 – 40
Assists 10 17 17 18 13 – 21
Saves 34 56 56 55 49 – 63
Shots 67 111 110 110 100 – 120
Demos 17 28 29 28 24 – 35
MVPs 2 3 4 4 2 – 6

Advanced stats (ballchasing)

Advanced OVR 14 /100

From 22 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 301.7
Avg boost 50.9
Boost stolen / game 346.7
% time at 0 boost 7.2%
Avg speed (uu/s) 1393.0
% supersonic 7.3%
% time high in air 2.3%
Avg distance to ball 3012.8
% time attacking third 16.2%
Demos / game 0.5
Demos taken / game 1.0
Shooting % 30.0%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S21Challenger4 1.00.01.5 349
S22Prospect20 0.70.651.0 336
S26Prospect22 0.820.321.27 302

Beyond RSC - lifetime & other play

External skill estimate: ~52 OVR High confidence — inferred from 634 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 19.
SourceGames RecordWin % Score/g
Lifetime (all)58591978-2657 43% 328
RSC (official)25997-107 48% 329
Non-RSC ranked 3v3634199-281 41% 308
Non-RSC other49661682-2269 43% 331

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)


Data source: live (rscna.com) - standings & schedule refresh hourly.