cjax

Challenger - Meat Lovers - 13-4 (0.765)
44 OVR
overall rating (0–100) · 17 games · how is this calculated?
Overall rating 44/100 Tier dominance: 92nd (+1.6 SD) Projects as: Challenger Role: Striker / Playmaker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
6
35% of games
Shot %
46%

Per-game production (percentile within Challenger)

StatPer gameTotalPercentile in tier
Points 385.59 6555
80th
Goals 1.24 21
95th
Assists 0.71 12
83rd
Saves 1.24 21
44th
Shots 2.71 46
66th
Demos 1.12 19
69th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Challenger
Points385.59 #185 / 1215 #26 / 166
Goals1.24 #43 / 1215 #6 / 166
Assists0.71 #182 / 1215 #22 / 166
Saves1.24 #542 / 1215 #74 / 166
Demos1.12 #321 / 1215 #41 / 166

Season projection

Low confidence

60% of the season is played (17 → ~28 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (201 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 6555 10796 10641 10641 10542 – 10739
Goals 21 35 33 32 28 – 38
Assists 12 20 19 18 15 – 23
Saves 21 35 35 35 29 – 40
Shots 46 76 75 74 67 – 83
Demos 19 31 31 29 26 – 36
MVPs 6 10 9 9 6 – 12

Advanced stats (ballchasing)

Advanced OVR 71 /100

From 17 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 358.6
Avg boost 50.9
Boost stolen / game 457.1
% time at 0 boost 11.0%
Avg speed (uu/s) 1443.5
% supersonic 8.2%
% time high in air 3.3%
Avg distance to ball 3093.9
% time attacking third 21.1%
Demos / game 1.1
Demos taken / game 1.5
Shooting % 44.2%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Veteran4 1.251.51.25 375
S21Veteran4 1.50.250.75 378
S22Veteran41 0.420.491.63 332
S23Rival54 0.740.351.33 362
S24Rival51 1.040.431.37 367
S25Rival55 0.60.461.38 345
S26Challenger17 1.240.711.24 359

Beyond RSC - lifetime & other play

External skill estimate: ~59 OVR High confidence — inferred from 473 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 44.
SourceGames RecordWin % Score/g
Lifetime (all)59282138-2661 45% 335
RSC (official)4716-26 38% 338
Non-RSC ranked 3v3473178-207 46% 319
Non-RSC other54081944-2428 44% 337

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)


Data source: live (rscna.com) - standings & schedule refresh hourly.