dyn.2

Challenger - Insider Traders - 6-8 (0.429)
40 OVR
overall rating (0–100) · 14 games · how is this calculated?
Overall rating 40/100 Tier dominance: 71st (+0.4 SD) Projects as: Challenger Role: Star all-rounder
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
2
14% of games
Shot %
41%

Per-game production (percentile within Challenger)

StatPer gameTotalPercentile in tier
Points 417.21 5841
92nd
Goals 1.0 14
77th
Assists 1.0 14
95th
Saves 1.57 22
83rd
Shots 2.43 34
45th
Demos 0.43 6
9th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Challenger
Points417.21 #76 / 1215 #10 / 166
Goals1.0 #132 / 1215 #22 / 166
Assists1.0 #15 / 1215 #3 / 166
Saves1.57 #186 / 1215 #22 / 166
Demos0.43 #863 / 1215 #120 / 166

Season projection

Low confidence

60% of the season is played (14 → ~23 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (22 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 5841 9596 9347 9347 9257 – 9438
Goals 14 23 22 21 18 – 27
Assists 14 23 21 21 17 – 26
Saves 22 36 35 36 30 – 41
Shots 34 56 56 52 49 – 63
Demos 6 10 12 13 8 – 15
MVPs 2 3 3 3 2 – 5

Advanced stats (ballchasing)

Advanced OVR 78 /100

From 11 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 371.3
Avg boost 51.7
Boost stolen / game 363.3
% time at 0 boost 8.5%
Avg speed (uu/s) 1378.1
% supersonic 8.3%
% time high in air 4.8%
Avg distance to ball 2975.8
% time attacking third 17.8%
Demos / game 0.5
Demos taken / game 0.9
Shooting % 40.6%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Challenger22 0.50.641.54 418
S26Challenger11 1.180.911.36 371

Historical analysis - data: Official · All seasons (change in the nav)


Data source: live (rscna.com) - standings & schedule refresh hourly.