huday

Elite - Krakens - 12-13 (0.480)
76 OVR
overall rating (0–100) · 25 games · how is this calculated?
Overall rating 76/100 Tier dominance: 26th (-0.7 SD) Projects as: Elite Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
1
4% of games
Shot %
25%

Per-game production (percentile within Elite)

StatPer gameTotalPercentile in tier
Points 311.36 7784
16th
Goals 0.6 15
20th
Assists 0.52 13
40th
Saves 1.24 31
31st
Shots 2.4 60
33rd
Demos 1.16 29
66th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Elite
Points311.36 #693 / 1215 #108 / 179
Goals0.6 #692 / 1215 #101 / 179
Assists0.52 #500 / 1215 #77 / 179
Saves1.24 #539 / 1215 #88 / 179
Demos1.16 #291 / 1215 #44 / 179

Season projection

Medium confidence

56% of the season is played (25 → ~44 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (8 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 7784 13700 13899 13899 13773 – 14025
Goals 15 26 27 25 22 – 33
Assists 13 23 23 23 18 – 28
Saves 31 55 55 55 47 – 63
Shots 60 106 106 99 95 – 117
Demos 29 51 51 53 43 – 58
MVPs 1 2 2 2 1 – 4

Advanced stats (ballchasing)

Advanced OVR 50 /100

From 24 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 400.8
Avg boost 50.6
Boost stolen / game 587.0
% time at 0 boost 13.5%
Avg speed (uu/s) 1525.3
% supersonic 12.9%
% time high in air 5.5%
Avg distance to ball 2788.5
% time attacking third 22.3%
Demos / game 1.2
Demos taken / game 0.8
Shooting % 26.9%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S23Elite8 0.380.51.25 416
S26Elite24 0.620.541.25 401

Beyond RSC - lifetime & other play

External skill estimate: ~66 OVR High confidence — inferred from 556 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 76.
SourceGames RecordWin % Score/g
Lifetime (all)63112639-2394 52% 439
RSC (official)123-9 25% 260
Non-RSC ranked 3v3556219-213 51% 332
Non-RSC other57432417-2172 53% 450

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.62 0.7 0.64 – 0.75
Assists/game0.54 0.54 0.5 – 0.57
Saves/game1.25 1.2 1.13 – 1.25
Shots/game2.46 2.52 2.4 – 2.58

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Irozuh- S23Rival 0.620.61.21 0.54
Navik S21Elite 0.650.551.2 0.74
Turtle_Supreme S24Rival 0.550.571.1 0.75
archhie. S23Veteran 0.730.541.25 0.79
Kagura. S23Master 0.730.521.29 0.80
Drupenson S23Rival 0.760.521.17 0.83
RudeBoiPyro S17Rival 0.730.61.33 0.86
Killer S23Elite 0.520.611.36 0.89
CN Tyson S24Rival 0.690.531.24 0.89
Axlos (Goofy and Silly) S23Elite 0.860.51.24 0.91

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.