Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 250.83 | 3010 |
|
| Goals | 0.33 | 4 |
|
| Assists | 0.67 | 8 |
|
| Saves | 0.83 | 10 |
|
| Shots | 1.83 | 22 |
|
| Demos | 1.33 | 16 |
|
| Stat | Per game | Overall rank | Rank in Elite |
|---|---|---|---|
| Points | 250.83 | #899 / 1215 | #126 / 179 |
| Goals | 0.33 | #893 / 1215 | #124 / 179 |
| Assists | 0.67 | #229 / 1215 | #41 / 179 |
| Saves | 0.83 | #862 / 1215 | #122 / 179 |
| Demos | 1.33 | #203 / 1215 | #31 / 179 |
56% of the season is played (12 → ~21 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (60 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 3010 | 5268 | 5641 | 5641 | 5562 – 5720 |
| Goals | 4 | 7 | 9 | 11 | 5 – 12 |
| Assists | 8 | 14 | 14 | 15 | 10 – 17 |
| Saves | 10 | 18 | 20 | 20 | 15 – 24 |
| Shots | 22 | 38 | 41 | 47 | 34 – 48 |
| Demos | 16 | 28 | 27 | 26 | 22 – 32 |
| MVPs | 0 | 0 | 1 | 1 | 0 – 2 |
From 9 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.
| Boost / min | 371.6 |
| Avg boost | 48.3 |
| Boost stolen / game | 448.4 |
| % time at 0 boost | 13.5% |
| Avg speed (uu/s) | 1491.0 |
| % supersonic | 11.1% |
| % time high in air | 4.2% |
| Avg distance to ball | 2893.4 |
| % time attacking third | 18.1% |
| Demos / game | 1.7 |
| Demos taken / game | 0.9 |
| Shooting % | 22.2% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Elite | 4 | 0.25 | 0.25 | 1.0 | 382 |
| S25 | Rival | 60 | 1.3 | 0.88 | 1.42 | 411 |
| S26 | Elite | 9 | 0.44 | 0.67 | 1.0 | 372 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6939 | 2742-2754 | 50% | 366 |
| RSC (official) | 38 | 26-9 | 74% | 426 |
| Non-RSC ranked 3v3 | 2070 | 823-720 | 53% | 306 |
| Non-RSC other | 4831 | 1893-2025 | 48% | 392 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.44 | 0.56 | 0.5 – 0.6 |
| Assists/game | 0.67 | 0.6 | 0.56 – 0.64 |
| Saves/game | 1.0 | 1.12 | 1.0 – 1.28 |
| Shots/game | 2.0 | 2.0 | 1.93 – 2.17 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| MizuLogic | S25 | Challenger | 0.5 | 0.5 | 0.88 | 0.94 |
| turboalpaca | S22 | Challenger | 0.56 | 0.75 | 1.06 | 1.17 |
| Stakd | S23 | Elite | 0.56 | 0.58 | 1.03 | 1.41 |
| JoJo-sepy | S23 | Veteran | 0.5 | 0.64 | 0.98 | 1.44 |
| Stone-Dog Millionaire | S24 | Veteran | 0.69 | 0.56 | 1.14 | 1.47 |
| Precision | S24 | Prospect | 0.6 | 0.78 | 1.12 | 1.50 |
| Leoniis. | S17 | Premier | 0.58 | 0.67 | 1.33 | 1.50 |
| bubles | S24 | Rival | 0.7 | 0.57 | 1.21 | 1.51 |
| hawk rl | S22 | Premier | 0.56 | 0.64 | 1.08 | 1.53 |
| Shepherd | S24 | Master | 0.57 | 0.6 | 1.26 | 1.55 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.