ienvy murph

Amateur - Ball Chasers - 12-24 (0.333)
1 OVR
overall rating (0–100) · 36 games · how is this calculated?
Overall rating 1/100 Tier dominance: 22nd (-0.8 SD) Projects as: Amateur Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
4
11% of games
Shot %
30%

Per-game production (percentile within Amateur)

StatPer gameTotalPercentile in tier
Points 297.53 10711
51st
Goals 0.56 20
26th
Assists 0.31 11
23rd
Saves 1.33 48
89th
Shots 1.83 66
36th
Demos 0.31 11
21st

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Amateur
Points297.53 #767 / 1215 #23 / 61
Goals0.56 #750 / 1215 #35 / 61
Assists0.31 #853 / 1215 #36 / 61
Saves1.33 #430 / 1215 #5 / 61
Demos0.31 #909 / 1215 #37 / 61

Season projection

High confidence

69% of the season is played (36 → ~52 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (27 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 10711 15471 15469 15469 15366 – 15572
Goals 20 29 30 29 25 – 34
Assists 11 16 16 15 13 – 20
Saves 48 69 68 70 61 – 75
Shots 66 95 96 93 88 – 104
Demos 11 16 17 15 13 – 21
MVPs 4 6 6 6 4 – 8

Advanced stats (ballchasing)

Advanced OVR 17 /100

From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 296.7
Avg boost 53.9
Boost stolen / game 436.1
% time at 0 boost 11.3%
Avg speed (uu/s) 1389.4
% supersonic 6.9%
% time high in air 3.5%
Avg distance to ball 2957.7
% time attacking third 20.8%
Demos / game 0.3
Demos taken / game 0.6
Shooting % 31.1%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Amateur27 0.520.181.59 276
S26Amateur32 0.590.341.34 297

Historical analysis - data: Official · All seasons (change in the nav)


Data source: live (rscna.com) - standings & schedule refresh hourly.