Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 297.53 | 10711 |
|
| Goals | 0.56 | 20 |
|
| Assists | 0.31 | 11 |
|
| Saves | 1.33 | 48 |
|
| Shots | 1.83 | 66 |
|
| Demos | 0.31 | 11 |
|
| Stat | Per game | Overall rank | Rank in Amateur |
|---|---|---|---|
| Points | 297.53 | #767 / 1215 | #23 / 61 |
| Goals | 0.56 | #750 / 1215 | #35 / 61 |
| Assists | 0.31 | #853 / 1215 | #36 / 61 |
| Saves | 1.33 | #430 / 1215 | #5 / 61 |
| Demos | 0.31 | #909 / 1215 | #37 / 61 |
69% of the season is played (36 → ~52 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (27 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 10711 | 15471 | 15469 | 15469 | 15366 – 15572 |
| Goals | 20 | 29 | 30 | 29 | 25 – 34 |
| Assists | 11 | 16 | 16 | 15 | 13 – 20 |
| Saves | 48 | 69 | 68 | 70 | 61 – 75 |
| Shots | 66 | 95 | 96 | 93 | 88 – 104 |
| Demos | 11 | 16 | 17 | 15 | 13 – 21 |
| MVPs | 4 | 6 | 6 | 6 | 4 – 8 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 296.7 |
| Avg boost | 53.9 |
| Boost stolen / game | 436.1 |
| % time at 0 boost | 11.3% |
| Avg speed (uu/s) | 1389.4 |
| % supersonic | 6.9% |
| % time high in air | 3.5% |
| Avg distance to ball | 2957.7 |
| % time attacking third | 20.8% |
| Demos / game | 0.3 |
| Demos taken / game | 0.6 |
| Shooting % | 31.1% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S25 | Amateur | 27 | 0.52 | 0.18 | 1.59 | 276 |
| S26 | Amateur | 32 | 0.59 | 0.34 | 1.34 | 297 |
Data source: live (rscna.com) - standings & schedule refresh hourly.