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Contender - Jellyfish - 9-11 (0.450)
9 OVR
overall rating (0–100) · 20 games · how is this calculated?
Overall rating 9/100 Tier dominance: 36th (-0.5 SD) Projects as: Contender Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
3
15% of games
Shot %
18%

Per-game production (percentile within Contender)

StatPer gameTotalPercentile in tier
Points 324.45 6489
58th
Goals 0.5 10
12th
Assists 0.5 10
52nd
Saves 1.55 31
88th
Shots 2.75 55
81st
Demos 0.6 12
35th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Contender
Points324.45 #624 / 1215 #47 / 134
Goals0.5 #791 / 1215 #91 / 134
Assists0.5 #516 / 1215 #47 / 134
Saves1.55 #214 / 1215 #13 / 134
Demos0.6 #751 / 1215 #72 / 134

Season projection

Medium confidence

64% of the season is played (20 → ~31 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 6489 10058 10035 9945 – 10125
Goals 10 16 16 12 – 20
Assists 10 16 15 12 – 19
Saves 31 48 47 41 – 53
Shots 55 85 84 76 – 92
Demos 12 19 19 15 – 23
MVPs 3 5 5 3 – 7

Advanced stats (ballchasing)

Advanced OVR 8 /100

From 16 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 350.4
Avg boost 51.4
Boost stolen / game 385.6
% time at 0 boost 11.4%
Avg speed (uu/s) 1447.4
% supersonic 10.6%
% time high in air 2.7%
Avg distance to ball 2875.3
% time attacking third 20.5%
Demos / game 0.6
Demos taken / game 1.1
Shooting % 19.3%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.5 0.62 0.6 – 0.7
Assists/game0.62 0.62 0.58 – 0.71
Saves/game1.31 1.35 1.22 – 1.39
Shots/game2.94 2.71 2.62 – 2.93

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Thunderbolt S22Challenger 0.680.711.36 0.99
Minty-Fwesh S20Rival 0.710.591.24 1.07
Wavepace S17Master 0.50.751.12 1.07
BlueFlre S26Challenger 0.730.61.37 1.08
Sly S25Rival 0.580.581.33 1.10
Wild Thing S23Challenger 0.60.621.35 1.10
GeneralZippy S17Master 0.620.621.25 1.16
Vaz1fy. S23Rival 0.710.551.33 1.18
Sly S26Challenger 0.790.611.32 1.23
Jaybeauh S22Rival 0.620.621.0 1.23

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.